Searched refs:HUMANBLOOD (Results 1 – 3 of 3) sorted by relevance
451 if (LEVELNODE const* const n = TypeRangeExistsInObjectLayer(gridno, HUMANBLOOD, CREATUREBLOOD)) in UpdateBloodGraphics()462 BLOOD_FLOOR_TYPE(me.ubSmellInfo) == HUMAN ? HUMANBLOOD : in UpdateBloodGraphics()
702 if (HUMANBLOOD <= type && type <= CREATUREBLOOD) in SetSpecificDatabaseValues()
3070 HUMANBLOOD, enumerator