Searched refs:HUMAN_PLAYER_TYPE (Results 1 – 5 of 5) sorted by relevance
47 case Player::HUMAN: return HUMAN_PLAYER_TYPE; in player_type_to_string()78 (*i)[player_type_columns.type] = HUMAN_PLAYER_TYPE; in PlayersDialog()152 if (type == HUMAN_PLAYER_TYPE) in to_player()
146 if (s == HUMAN_PLAYER_TYPE) return GameParameters::Player::HUMAN; in player_param_string_to_player_param()157 case GameParameters::Player::HUMAN: return HUMAN_PLAYER_TYPE; in player_param_to_string()
104 #define HUMAN_PLAYER_TYPE _("Human") macro
171 player_type->append(HUMAN_PLAYER_TYPE); in add_player()
238 (*i)[player_type_columns.type] = HUMAN_PLAYER_TYPE; in update_player_details()