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Searched refs:HWR_UseShader (Results 1 – 1 of 1) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_main.c176 static boolean HWR_UseShader(void) in HWR_UseShader() function
190 if (!HWR_UseShader()) in HWR_Lighting()
576 if (HWR_UseShader()) in HWR_RenderPlane()
805 if (HWR_UseShader()) in HWR_ProjectWall()
2873 if (HWR_UseShader()) in HWR_RenderPolyObjectPlane()
3694 if (HWR_UseShader()) in HWR_DrawDropShadow()
3869 if (HWR_UseShader()) in HWR_SplitSprite()
4313 if (HWR_UseShader()) in HWR_DrawSprite()
4419 if (HWR_UseShader()) in HWR_DrawPrecipitationSprite()
6531 if (HWR_UseShader()) in HWR_RenderWall()