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/dports/games/vavoom/vavoom-1.33/utils/editing/dbuilder2/Includes/
H A DDoom_Things.cfg551 title = "Hanging victim, twitching (blocking)";
561 title = "Hanging victim, twitching";
570 title = "Hanging victim, arms out (blocking)";
580 title = "Hanging victim, arms out";
589 title = "Hanging pair of legs (blocking)";
599 title = "Hanging pair of legs";
608 title = "Hanging victim, 1-legged (blocking)";
618 title = "Hanging victim, 1-legged";
627 title = "Hanging leg (blocking)";
637 title = "Hanging leg";
H A DVavoom_Things.cfg1161 49 // Hanging victim, twitching (blocking)
1166 50 // Hanging victim, arms out (blocking)
1171 51 // Hanging victim, 1-legged (blocking)
1176 52 // Hanging pair of legs (blocking)
1181 53 // Hanging leg (blocking)
1211 73 // Hanging victim, guts removed
1216 74 // Hanging victim, guts and brain removed
1221 75 // Hanging torso, looking down
1226 76 // Hanging torso, open skull
1231 77 // Hanging torso, looking up
[all …]
/dports/print/lyx/lyx-2.3.4.2/lib/layouts/
H A Dhanging.module1 #\DeclareLyXModule{Hanging}
4 #Hanging paragraph is a paragraph in which the first line is set to the left margin, but all subseq…
9 #Hanging paragraph code adapted from hanging.sty, available at:
16 Style Hanging
/dports/games/eureka/eureka-1.27b-source/common/
H A Ddoom_things.ugh140 thing 50 g c 16 GOR2 "Hanging arms out"
141 thing 59 g cn 16 GOR2 "Hanging arms out /n"
142 thing 53 g c 16 GOR5 "Hanging leg"
143 thing 62 g cn 16 GOR5 "Hanging leg /n"
144 thing 51 g c 16 GOR3 "Hanging one-legged"
145 thing 61 g cn 16 GOR3 "Hanging one-legged /n"
146 thing 52 g c 16 GOR4 "Hanging torso"
147 thing 60 g cn 16 GOR4 "Hanging torso /n"
/dports/www/mod_perl2/mod_perl-2.0.11/docs/devel/debug/
H A Dperl.pod16 =head2 Detecting Hanging Processes
18 See L<Hanging Processes: Detection and
/dports/devel/hs-ormolu/ormolu-0.4.0.0/src/Ormolu/Printer/Meat/Declaration/
H A DValue.hs76 Hanging constructor
669 Hanging -> do
1253 Hanging -> do
1272 HsCmdLam _ _ -> Hanging
1275 HsCmdDo _ _ -> Hanging
1288 Hanging
1290 HsLamCase _ _ -> Hanging
1291 HsCase _ _ _ -> Hanging
1303 then Hanging
1356 Hanging -> do
[all …]
/dports/devel/hs-haskell-language-server/haskell-language-server-1.4.0/_cabal_deps/fourmolu-0.3.0.0/src/Ormolu/Printer/Meat/Declaration/
H A DValue.hs65 Hanging constructor
607 Hanging -> do
1199 Hanging -> do
1218 HsCmdLam NoExtField _ -> Hanging
1220 HsCmdDo NoExtField _ -> Hanging
1235 Hanging
1237 HsLamCase NoExtField _ -> Hanging
1238 HsCase NoExtField _ _ -> Hanging
1250 then Hanging
1299 Hanging -> useBraces
[all …]
/dports/devel/hs-haskell-language-server/haskell-language-server-1.4.0/_cabal_deps/ormolu-0.1.4.1/src/Ormolu/Printer/Meat/Declaration/
H A DValue.hs63 Hanging constructor
604 Hanging -> do
1196 Hanging -> do
1215 HsCmdLam NoExtField _ -> Hanging
1217 HsCmdDo NoExtField _ -> Hanging
1232 Hanging
1234 HsLamCase NoExtField _ -> Hanging
1235 HsCase NoExtField _ _ -> Hanging
1247 then Hanging
1296 Hanging -> useBraces
[all …]
/dports/databases/xtrabackup8/percona-xtrabackup-8.0.14/mysql-test/suite/x/r/
H A Dwait_timeout.result28 # Hanging 'receive' command will cause wait_timeout
59 # Hanging 'receive' command will cause wait_timeout
H A Dinteractive_timeout.result28 # Hanging 'receive' command will cause interactive_timeout
59 # Hanging 'receive' command will cause interactive_timeout
/dports/games/eureka/eureka-1.27b-source/games/
H A Dharm1.ugh105 thing 63 d cl 20 GOR1A "Hanging fire" 0.30
106 thing 73 d c 16 HDB1A "Hanging chain" 0.30
109 thing 81 d cl 20 BRS1A "Hanging light" 0.30
/dports/games/wanderer/wanderer-3.2/screens/
H A Dscreen.417 Hanging by a thread
/dports/editors/libreoffice/libreoffice-7.2.6.2/sw/source/core/inc/
H A Dtxttypes.hxx41 Hanging = 0x8004, enumerator
/dports/editors/libreoffice6/libreoffice-6.4.7.2/sw/source/core/inc/
H A Dtxttypes.hxx40 Hanging = 0x8004, enumerator
/dports/games/vavoom/vavoom-1.33/utils/editing/dbuilder/
H A DVavoom_Doom2.cfg2497 63 = "Hanging victim, twitching";
2499 59 = "Hanging victim, arms out";
2501 60 = "Hanging pair of legs";
2503 61 = "Hanging victim, 1-legged";
2504 53 = "Hanging leg (blocking)";
2505 62 = "Hanging leg";
2506 73 = "Hanging victim, guts removed";
2508 75 = "Hanging torso, looking down";
2509 76 = "Hanging torso, open skull";
2510 77 = "Hanging torso, looking up";
[all …]
/dports/cad/calculix-ccx/CalculiX/ccx_2.18/test/
H A Dtruss2.inp4 ** Hanging chain; difficult convergence;
/dports/games/yadex/yadex-1.7.0/ygd/
H A Ddoom04.ygd300 thing 50 g - 16 "Hanging arms out O" GOR2
301 thing 59 g - 16 "Hanging arms out" GOR2
302 thing 53 g - 16 "Hanging leg O" GOR5
303 thing 62 g - 16 "Hanging leg" GOR5
304 thing 51 g - 16 "Hanging one-legged O" GOR3 # FIXME cut off
305 thing 61 g - 16 "Hanging one-legged" GOR3
306 thing 52 g - 16 "Hanging torso O" GOR4
307 thing 60 g - 16 "Hanging torso" GOR4
H A Ddoom05.ygd301 thing 50 g - 16 "Hanging arms out O" GOR2
302 thing 59 g - 16 "Hanging arms out" GOR2
303 thing 53 g - 16 "Hanging leg O" GOR5
304 thing 62 g - 16 "Hanging leg" GOR5
305 thing 51 g - 16 "Hanging one-legged O" GOR3 # FIXME cut off
306 thing 61 g - 16 "Hanging one-legged" GOR3
307 thing 52 g - 16 "Hanging torso O" GOR4
308 thing 60 g - 16 "Hanging torso" GOR4
H A Ddoom02.ygd290 thing 50 g - 16 "Hanging arms out O" GOR2
291 thing 59 g - 16 "Hanging arms out" GOR2
292 thing 53 g - 16 "Hanging leg O" GOR5
293 thing 62 g - 16 "Hanging leg" GOR5
294 thing 51 g - 16 "Hanging one-legged O" GOR3 # FIXME cut off
295 thing 61 g - 16 "Hanging one-legged" GOR3
296 thing 52 g - 16 "Hanging torso O" GOR4
297 thing 60 g - 16 "Hanging torso" GOR4
H A Ddoompr.ygd292 thing 50 g - 16 "Hanging arms out O" GOR2
293 thing 59 g - 16 "Hanging arms out" GOR2
294 thing 53 g - 16 "Hanging leg O" GOR5
295 thing 62 g - 16 "Hanging leg" GOR5
296 thing 51 g - 16 "Hanging one-legged O" GOR3 # FIXME cut off
297 thing 61 g - 16 "Hanging one-legged" GOR3
298 thing 52 g - 16 "Hanging torso O" GOR4
299 thing 60 g - 16 "Hanging torso" GOR4
H A Ddoom2.ygd467 thing 50 g - 16 "Hanging arms out O" GOR2
468 thing 59 g - 16 "Hanging arms out" GOR2
469 thing 53 g - 16 "Hanging leg O" GOR5
470 thing 62 g - 16 "Hanging leg" GOR5
471 thing 51 g - 16 "Hanging one-legged O" GOR3 # FIXME cut off
472 thing 61 g - 16 "Hanging one-legged" GOR3
473 thing 52 g - 16 "Hanging torso O" GOR4
474 thing 60 g - 16 "Hanging torso" GOR4
475 thing 73 g - 16 "Hanging no guts" HDB1
476 thing 74 g - 16 "Hanging no brain" HDB2
/dports/astro/marble/marble-21.12.3/examples/qml/data-layers/
H A DSevenWondersOfTheAncientWorldModel.qml9 name: "Hanging Gardens of Babylon"
/dports/games/pcgen/pcgen/data/3e/fantasy_flight_games/legends_and_lairs/path_of_shadow/
H A Dpathshadow_equip.lst9 Hanging Man's Harness TYPE:Goods.Tools.Resizable.Thief COST:35 WT:5 SOURCEPAGE:Chap.4, The Rogue's…
/dports/games/scummvm/scummvm-2.5.1/devtools/create_achievements/gen/
H A Dsteam-468530.ini18 item_5_title=Hanging on the Telephone
/dports/editors/libreoffice6/libreoffice-6.4.7.2/sw/source/core/text/
H A Dporrst.hxx109 SetWhichPor( PortionType::Hanging ); in SwHangingPortion()

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