Searched refs:HasFoundationNE (Results 1 – 3 of 3) sorted by relevance
136 bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here);
450 bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here) in HasFoundationNE() function489 if (!HasFoundationNE(ti->tile, slope, z)) sprite_block += 2; in DrawFoundation()
2909 if (!HasFoundationNE(ti->tile, slope, z)) SetBit(edge_info, 1); in DrawTile_Station()