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Searched refs:HasFoundationNE (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dlandscape.h136 bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here);
H A Dlandscape.cpp450 bool HasFoundationNE(TileIndex tile, Slope slope_here, uint z_here) in HasFoundationNE() function
489 if (!HasFoundationNE(ti->tile, slope, z)) sprite_block += 2; in DrawFoundation()
H A Dstation_cmd.cpp2909 if (!HasFoundationNE(ti->tile, slope, z)) SetBit(edge_info, 1); in DrawTile_Station()