Home
last modified time | relevance | path

Searched refs:HasSaveInSlot (Results 1 – 12 of 12) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/
H A DSaveState.h53 bool HasSaveInSlot(const Path &gameFilename, int slot);
H A DSaveState.cpp600 bool HasSaveInSlot(const Path &gameFilename, int slot) in HasSaveInSlot() function
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/
H A DSaveState.h53 bool HasSaveInSlot(const Path &gameFilename, int slot);
H A DSaveState.cpp600 bool HasSaveInSlot(const Path &gameFilename, int slot) in HasSaveInSlot() function
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/
H A DSaveState.h53 bool HasSaveInSlot(const Path &gameFilename, int slot);
H A DSaveState.cpp600 bool HasSaveInSlot(const Path &gameFilename, int slot) in HasSaveInSlot() function
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/
H A DPauseScreen.cpp300 if (SaveState::HasSaveInSlot(gamePath_, slot)) { in SaveSlotView()
475 if (SaveState::HasSaveInSlot(gamePath_, slot)) { in OnScreenshotClicked()
H A DEmuScreen.cpp1052 if (SaveState::HasSaveInSlot(gamePath_, currentSlot)) { in update()
1504 …autoSlot = (SaveState::HasSaveInSlot(gamePath_, g_Config.iAutoLoadSaveState - 3)) ? (g_Config.iAut… in autoLoad()
/dports/emulators/ppsspp/ppsspp-1.12.3/UI/
H A DPauseScreen.cpp300 if (SaveState::HasSaveInSlot(gamePath_, slot)) { in SaveSlotView()
475 if (SaveState::HasSaveInSlot(gamePath_, slot)) { in OnScreenshotClicked()
H A DEmuScreen.cpp1052 if (SaveState::HasSaveInSlot(gamePath_, currentSlot)) { in update()
1504 …autoSlot = (SaveState::HasSaveInSlot(gamePath_, g_Config.iAutoLoadSaveState - 3)) ? (g_Config.iAut… in autoLoad()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/
H A DPauseScreen.cpp300 if (SaveState::HasSaveInSlot(gamePath_, slot)) { in SaveSlotView()
475 if (SaveState::HasSaveInSlot(gamePath_, slot)) { in OnScreenshotClicked()
H A DEmuScreen.cpp1052 if (SaveState::HasSaveInSlot(gamePath_, currentSlot)) { in update()
1504 …autoSlot = (SaveState::HasSaveInSlot(gamePath_, g_Config.iAutoLoadSaveState - 3)) ? (g_Config.iAut… in autoLoad()