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Searched refs:HasVVCCell (Results 1 – 6 of 6) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/PSTOpcodes/
H A DPSTOpcodes.cpp739 if (!target->HasVVCCell(fx->Resource)) { in fx_overlay()
809 if (!target->HasVVCCell("S061GLWB") ) { in fx_overlay()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DMap.h528 ieDword HasVVCCell(const ieResRef resource, const Point &p) const;
H A DMap.cpp646 ieDword gotportal = HasVVCCell(PortalResRef, ip->Pos); in DrawPortal()
2820 ieDword Map::HasVVCCell(const ieResRef resource, const Point &p) const in HasVVCCell() function in GemRB::Map
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.h784 bool HasVVCCell(const ResRef& resource) const;
H A DActor.cpp9170 bool Actor::HasVVCCell(const ResRef &resource) const in HasVVCCell() function in GemRB::Actor
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/FXOpcodes/
H A DFXOpcodes.cpp5851 if (map->HasVVCCell(fx->Resource, Point(fx->SourceX, fx->SourceY))) { in fx_play_visual_effect()