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Searched refs:HouseHarkonnen (Results 1 – 3 of 3) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/include/FileClasses/
H A DSFXManager.h53 HouseHarkonnen, enumerator
/dports/games/dunelegacy/dunelegacy-0.96.4/src/Menu/
H A DHouseChoiceMenu.cpp80 case HOUSE_HARKONNEN: soundPlayer->playVoice(HouseHarkonnen, selectedHouse); break; in onHouseButton()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/FileClasses/
H A DSFXManager.cpp240 lngVoice[HouseHarkonnen*NUM_HOUSES+VoiceNum] = getChunkFromFile("MHARK.VOC"); in loadEnglishVoice()
383 lngVoice[HouseHarkonnen] = getChunkFromFile(languagePrefix + "HARK.VOC"); in loadNonEnglishVoice()