Searched refs:Hud_unit_multiplier (Results 1 – 10 of 10) sorted by relevance
14 extern float Hud_unit_multiplier;
1249 if ( Hud_unit_multiplier > 0.0f ) { // use a different displayed distance scale in renderTargetJumpNode()1250 dist = dist * Hud_unit_multiplier; in renderTargetJumpNode()1932 if ( Hud_unit_multiplier > 0.0f ) { // use a different displayed distance scale in showTargetData()1933 displayed_target_distance = current_target_distance * Hud_unit_multiplier; in showTargetData()
42 float Hud_unit_multiplier = 1.0f; //Backslash variable259 stuff_float(&Hud_unit_multiplier); in parse_hud_gauges_tbl()261 if (Hud_unit_multiplier <= 0.0f) { in parse_hud_gauges_tbl()262 …ength Unit Multiplier:\" value of \"%f\" is invalid! Resetting to default.", Hud_unit_multiplier); in parse_hud_gauges_tbl()263 Hud_unit_multiplier = 1.0f; in parse_hud_gauges_tbl()276 Hud_speed_multiplier = Hud_unit_multiplier; in parse_hud_gauges_tbl()
206 displayed_distance = distance * Hud_unit_multiplier; in hud_target_show_dist_on_bracket()
6519 displayed_distance = distance * Hud_unit_multiplier; in renderOffscreenIndicator()
1204 if ( Hud_unit_multiplier > 0.0f ) { // use a different displayed distance scale in renderTargetJumpNode()1205 dist = dist * Hud_unit_multiplier; in renderTargetJumpNode()1863 if ( Hud_unit_multiplier > 0.0f ) { // use a different displayed distance scale in showTargetData()1864 displayed_target_distance = current_target_distance * Hud_unit_multiplier; in showTargetData()
41 float Hud_unit_multiplier = 1.0f; //Backslash variable214 stuff_float(&Hud_unit_multiplier); in parse_hud_gauges_tbl()216 if (Hud_unit_multiplier <= 0.0f) { in parse_hud_gauges_tbl()217 …ength Unit Multiplier:\" value of \"%f\" is invalid! Resetting to default.", Hud_unit_multiplier); in parse_hud_gauges_tbl()218 Hud_unit_multiplier = 1.0f; in parse_hud_gauges_tbl()230 Hud_speed_multiplier = Hud_unit_multiplier; in parse_hud_gauges_tbl()
403 displayed_distance = distance * Hud_unit_multiplier; in hud_target_show_dist_on_bracket()
6473 displayed_distance = distance * Hud_unit_multiplier; in renderOffscreenIndicator()