Searched refs:IBotInfo (Results 1 – 8 of 8) sorted by relevance
17 public sealed class DummyBotInfo : ITraitInfo, IBotInfo26 string IBotInfo.Type { get { return Type; } }28 string IBotInfo.Name { get { return Name; } }52 IBotInfo IBot.Info { get { return info; } }
22 public sealed class ModularBotInfo : IBotInfo, ITraitInfo34 string IBotInfo.Type { get { return Type; } }36 string IBotInfo.Name { get { return Name; } }54 IBotInfo IBot.Info { get { return info; } }
390 public interface IBotInfo : ITraitInfoInterface interface400 IBotInfo Info { get; }
139 …var botInfo = world.Map.Rules.Actors["player"].TraitInfos<IBotInfo>().First(b => b.Type == client.… in Player()
398 …var botNames = OpenRA.Game.ModData.DefaultRules.Actors["player"].TraitInfos<IBotInfo>().Select(t =… in SanitizedPlayerName()
207 var botTypes = map.Rules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Type); in LobbyLogic()537 …var bot = currentMap.Rules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Type).FirstOrDefa… in UpdateCurrentMap()
57 foreach (var b in map.Rules.Actors["player"].TraitInfos<IBotInfo>()) in ShowSlotDropDown()
323 var botInfo = server.Map.Rules.Actors["player"].TraitInfos<IBotInfo>() in SlotBot()418 var botTypes = server.Map.Rules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Type); in Map()