Searched refs:ICAL_ACTION_AUDIO (Results 1 – 7 of 7) sorted by relevance
46 return ICAL_ACTION_AUDIO;
190 [self setAction:ICAL_ACTION_AUDIO];
39 int ICAL_ACTION_AUDIO = 10001; field
248 icalcomponent_add_property(valarm, icalproperty_new_action(ICAL_ACTION_AUDIO)); in gn_calnote2icalstr()510 calnote->alarm.tone = icalproperty_get_action(property) == ICAL_ACTION_AUDIO ? 1 : 0; in gn_ical2calnote_real()
1020 action = ICAL_ACTION_AUDIO; in writeAlarm()2129 case ICAL_ACTION_AUDIO: in readAlarm()2224 case ICAL_ACTION_AUDIO: in readAlarm()
446 action = ICAL_ACTION_AUDIO; in get_alarm_properties()
3394 ok("ICAL_ACTION_AUDIO", (icalproperty_get_action(p) == ICAL_ACTION_AUDIO)); in test_action()