/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/ |
H A D | icn.cpp | 28 namespace ICN namespace 723 return ICN::PORT0000; in PORTxxxx() 725 return ICN::PORT0001; in PORTxxxx() 727 return ICN::PORT0002; in PORTxxxx() 729 return ICN::PORT0003; in PORTxxxx() 731 return ICN::PORT0004; in PORTxxxx() 733 return ICN::PORT0005; in PORTxxxx() 735 return ICN::PORT0006; in PORTxxxx() 737 return ICN::PORT0007; in PORTxxxx() 739 return ICN::PORT0008; in PORTxxxx() [all …]
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H A D | agg_image.cpp | 152 for ( const int icnId : { ICN::FONT, ICN::SMALFONT } ) { in generatePolishAlphabet() 182 for ( const int icnId : { ICN::FONT, ICN::SMALFONT } ) { in generateGermanAlphabet() 201 for ( const int icnId : { ICN::FONT, ICN::SMALFONT } ) { in generateFrenchAlphabet() 420 for ( const int icnId : { ICN::FONT, ICN::SMALFONT } ) { in generateRussianAlphabet() 1340 case ICN::FONT: in LoadModifiedICN() 1413 case ICN::SPELLS: in LoadModifiedICN() 1487 case ICN::BUYMAX: in LoadModifiedICN() 1554 case ICN::PHOENIX: in LoadModifiedICN() 1709 case ICN::MONS32: in LoadModifiedICN() 2044 case ICN::HEROES: in LoadModifiedICN() [all …]
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/dports/games/7kaa/7kaa-2.15.4p1/data/ |
H A D | Makefile.am | 4 ENCYC/FIRM/FACTORY.ICN \ 6 ENCYC/FIRM/FORT.ICN \ 8 ENCYC/FIRM/HARBOR.ICN \ 10 ENCYC/FIRM/INN.ICN \ 12 ENCYC/FIRM/MARKET.ICN \ 14 ENCYC/FIRM/MINE.ICN \ 22 ENCYC/GOD/GREEK.ICN \ 26 ENCYC/GOD/MAYA.ICN \ 147 IMAGE/GREEK.ICN \ 159 IMAGE/MAYA.ICN \ [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/ |
H A D | castle.cpp | 1488 return ICN::TWNBBOAT; in GetICNBoat() 1490 return ICN::TWNKBOAT; in GetICNBoat() 1492 return ICN::TWNNBOAT; in GetICNBoat() 1494 return ICN::TWNSBOAT; in GetICNBoat() 1496 return ICN::TWNWBOAT; in GetICNBoat() 1498 return ICN::TWNZBOAT; in GetICNBoat() 1504 return ICN::UNKNOWN; in GetICNBoat() 1513 return ICN::TWNBCSTL; in GetICNBuilding() 1515 return ICN::TWNBTENT; in GetICNBuilding() 1517 return ICN::TWNBSPEC; in GetICNBuilding() [all …]
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H A D | castle_building.cpp | 182 townIcnId = ICN::TOWNBKG0; in CastleRedrawCurrentBuilding() 185 townIcnId = ICN::TOWNBKG1; in CastleRedrawCurrentBuilding() 188 townIcnId = ICN::TOWNBKG2; in CastleRedrawCurrentBuilding() 191 townIcnId = ICN::TOWNBKG3; in CastleRedrawCurrentBuilding() 194 townIcnId = ICN::TOWNBKG4; in CastleRedrawCurrentBuilding() 197 townIcnId = ICN::TOWNBKG5; in CastleRedrawCurrentBuilding() 349 if ( icn != ICN::UNKNOWN ) { in CastleRedrawBuilding() 443 townIcnId = ICN::TOWNBKG0; in CastleGetMaxArea() 446 townIcnId = ICN::TOWNBKG1; in CastleGetMaxArea() 449 townIcnId = ICN::TOWNBKG2; in CastleGetMaxArea() [all …]
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H A D | captain.cpp | 40 return ICN::PORT0090; in GetPortraitIcnId() 42 return ICN::PORT0091; in GetPortraitIcnId() 44 return ICN::PORT0092; in GetPortraitIcnId() 46 return ICN::PORT0093; in GetPortraitIcnId() 48 return ICN::PORT0094; in GetPortraitIcnId() 50 return ICN::PORT0095; in GetPortraitIcnId() 201 return fheroes2::AGG::GetICN( ICN::MINICAPT, 0 ); in GetPortrait() 203 return fheroes2::AGG::GetICN( ICN::MINICAPT, 1 ); in GetPortrait() 205 return fheroes2::AGG::GetICN( ICN::MINICAPT, 2 ); in GetPortrait() 207 return fheroes2::AGG::GetICN( ICN::MINICAPT, 3 ); in GetPortrait() [all …]
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H A D | castle_mageguild.cpp | 56 const fheroes2::Sprite & roll_show = fheroes2::AGG::GetICN( ICN::TOWNWIND, 0 ); in RowSpells() 57 const fheroes2::Sprite & roll_hide = fheroes2::AGG::GetICN( ICN::TOWNWIND, 1 ); in RowSpells() 96 const fheroes2::Sprite & roll_show = fheroes2::AGG::GetICN( ICN::TOWNWIND, 0 ); in Redraw() 167 int icn = ICN::UNKNOWN; in OpenMageGuild() 170 icn = ICN::MAGEGLDK; in OpenMageGuild() 173 icn = ICN::MAGEGLDB; in OpenMageGuild() 176 icn = ICN::MAGEGLDS; in OpenMageGuild() 179 icn = ICN::MAGEGLDW; in OpenMageGuild() 182 icn = ICN::MAGEGLDZ; in OpenMageGuild() 185 icn = ICN::MAGEGLDN; in OpenMageGuild() [all …]
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H A D | castle_ui.cpp | 63 … = fheroes2::AGG::GetICN( Settings::Get().ExtGameEvilInterface() ? ICN::LOCATORE : ICN::LOCATORS, … in drawCastleIcon() 95 const fheroes2::Sprite & woodImage = fheroes2::AGG::GetICN( ICN::RESOURCE, 0 ); in drawResourcePanel() 96 const fheroes2::Sprite & mercuryImage = fheroes2::AGG::GetICN( ICN::RESOURCE, 1 ); in drawResourcePanel() 97 const fheroes2::Sprite & oreImage = fheroes2::AGG::GetICN( ICN::RESOURCE, 2 ); in drawResourcePanel() 98 const fheroes2::Sprite & sulfurImage = fheroes2::AGG::GetICN( ICN::RESOURCE, 3 ); in drawResourcePanel() 99 const fheroes2::Sprite & crystalImage = fheroes2::AGG::GetICN( ICN::RESOURCE, 4 ); in drawResourcePanel() 100 const fheroes2::Sprite & gemsImage = fheroes2::AGG::GetICN( ICN::RESOURCE, 5 ); in drawResourcePanel() 101 const fheroes2::Sprite & goldImage = fheroes2::AGG::GetICN( ICN::RESOURCE, 6 ); in drawResourcePanel() 136 fheroes2::Blit( fheroes2::AGG::GetICN( ICN::TREASURY, 1 ), output, roi.x + 1, roi.y + 166 ); in drawResourcePanel() 143 const fheroes2::Sprite & background = fheroes2::AGG::GetICN( ICN::TOWNNAME, 0 ); in drawCastleName() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/maps/ |
H A D | mp2.cpp | 37 return ICN::UNKNOWN; in GetICNObject() 40 return ICN::BOAT32; in GetICNObject() 46 return ICN::MONS32; in GetICNObject() 49 return ICN::FLAG32; in GetICNObject() 55 return ICN::MTNSNOW; in GetICNObject() 58 return ICN::MTNSWMP; in GetICNObject() 61 return ICN::MTNLAVA; in GetICNObject() 76 return ICN::ROAD; in GetICNObject() 115 return ICN::TREFIR; in GetICNObject() 121 return ICN::STREAM; in GetICNObject() [all …]
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H A D | maps_tiles.cpp | 142 case ICN::ROAD: in isValidShadowSprite() 203 …= { ICN::MTNDSRT, ICN::MTNGRAS, ICN::MTNLAVA, ICN::MTNMULT, ICN::MTNSNOW, ICN::MTNSWMP, ICN:… in findAllShadowImages() 204 …ICN::TREEVIL, ICN::TREFALL, ICN::TREFIR, ICN::TREJNGL, ICN::TRESNOW, ICN::OBJNCRCK, ICN::OBJ… in findAllShadowImages() 205 …ICN::OBJNGRAS, ICN::OBJNMUL2, ICN::OBJNMULT, ICN::OBJNSNOW, ICN::OBJNSWMP, ICN::OBJNWAT2, ICN::OBJ… in findAllShadowImages() 206 …ICN::OBJNTWRD, ICN::OBJNTWSH, ICN::STREAM, ICN::OBJNTWBA, ICN::ROAD, ICN::EXTRAOVR, ICN::X_L… in findAllShadowImages() 207 ICN::OBJNTOWN, ICN::OBJNLAVA, ICN::OBJNLAV2, ICN::OBJNLAV3, ICN::MONS32 }; in findAllShadowImages() 465 case ICN::X_LOC1: in GetLoyaltyObject() 496 case ICN::X_LOC2: in GetLoyaltyObject() 517 case ICN::X_LOC3: in GetLoyaltyObject() 539 case ICN::ROAD: in isRoad() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_board.cpp | 55 case ICN::COBJ0004: in isTwoHexObject() 56 case ICN::COBJ0005: in isTwoHexObject() 57 case ICN::COBJ0007: in isTwoHexObject() 58 case ICN::COBJ0011: in isTwoHexObject() 59 case ICN::COBJ0014: in isTwoHexObject() 60 case ICN::COBJ0015: in isTwoHexObject() 61 case ICN::COBJ0017: in isTwoHexObject() 62 case ICN::COBJ0018: in isTwoHexObject() 63 case ICN::COBJ0019: in isTwoHexObject() 64 case ICN::COBJ0020: in isTwoHexObject() [all …]
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H A D | battle_dialogs.cpp | 213 …oes2::Sprite & dialog = fheroes2::AGG::GetICN( ( isEvilInterface ? ICN::CSPANBKE : ICN::CSPANBKG )… in DialogBattleSettings() 239 …Button btn_ok( pos_rt.x + 112, pos_rt.y + 252, ( isEvilInterface ? ICN::CSPANBTE : ICN::CSPANBTN )… in DialogBattleSettings() 340 sequence.push( ICN::WINCMBT, true ); in GetSummaryParams() 430 …oes2::Sprite & dialog = fheroes2::AGG::GetICN( ( isEvilInterface ? ICN::WINLOSEE : ICN::WINLOSE ),… in DialogBattleSummary() 496 … ? ( allowToCancel ? ICN::NON_UNIFORM_EVIL_OKAY_BUTTON : ICN::WINCMBBE ) : ( allowToCancel ? ICN::… in DialogBattleSummary() 625 …oes2::Sprite & dialog = fheroes2::AGG::GetICN( ( isEvilInterface ? ICN::WINLOSEE : ICN::WINLOSE ),… in DialogBattleNecromancy() 639 sequence.push( ICN::WINCMBT, true ); in DialogBattleNecromancy() 678 const int buttonICN = isEvilInterface ? ICN::WINCMBBE : ICN::WINCMBTB; in DialogBattleNecromancy() 906 …const fheroes2::Sprite & dialog = fheroes2::AGG::GetICN( isEvilInterface ? ICN::SURDRBKE : ICN::SU… in DialogBattleSurrender() 912 const int icn = isEvilInterface ? ICN::SURRENDE : ICN::SURRENDR; in DialogBattleSurrender() [all …]
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/dports/science/siconos/siconos-4.4.0/externals/hairer/ |
H A D | linsp.f | 254 ICN(NEWPOS) = ICN(JJ) 289 ICN(NEWPOS) = ICN(II) 644 ICN(MIDPT) = -ICN(MIDPT) 657 190 ICN(I) = -ICN(I) 946 ICN(IBEG) = ICN(IACTIV) 1302 ICN(IBEG) = ICN(JJ) 1364 ICN(JJ) = ICN(J1) 2267 20 ICN(KN) = ICN(JPOS) 2721 50 ICN(JJ)=ICN(J) 2775 ICN(JNPOS)=ICN(J) [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/monster/ |
H A D | monster_info.cpp | 44 …= { ICN::UNKNOWN, ICN::PEASANT, ICN::ARCHER, ICN::ARCHER2, ICN::PIKEMAN, ICN::PIKEMAN2, ICN:… in populateMonsterData() 45 …ICN::CAVALRYB, ICN::PALADIN, ICN::PALADIN2, ICN::GOBLIN, ICN::ORC, ICN::ORC2, ICN::WOL… in populateMonsterData() 46 …ICN::TROLL, ICN::TROLL2, ICN::CYCLOPS, ICN::SPRITE, ICN::DWARF, ICN::DWARF2, ICN::ELF… in populateMonsterData() 47 …ICN::DRUID2, ICN::UNICORN, ICN::PHOENIX, ICN::CENTAUR, ICN::GARGOYLE, ICN::GRIFFIN, ICN::MIN… in populateMonsterData() 48 …ICN::DRAGGREE, ICN::DRAGRED, ICN::DRAGBLAK, ICN::HALFLING, ICN::BOAR, ICN::GOLEM, ICN::GOL… in populateMonsterData() 49 …ICN::MAGE2, ICN::TITANBLU, ICN::TITANBLA, ICN::SKELETON, ICN::ZOMBIE, ICN::ZOMBIE2, ICN::MUM… in populateMonsterData() 50 …ICN::VAMPIRE2, ICN::LICH, ICN::LICH2, ICN::DRAGBONE, ICN::ROGUE, ICN::NOMAD, ICN::GHO… in populateMonsterData() 51 …ICN::EELEM, ICN::AELEM, ICN::FELEM, ICN::WELEM, ICN::UNKNOWN, ICN::UNKNOWN, ICN::UNK… in populateMonsterData()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/ |
H A D | view_world.cpp | 53 const int icnPerZoomLevel[4] = {ICN::MISC4, ICN::MISC6, ICN::MISC12, ICN::MISC12}; 54 … const int icnLetterPerZoomLevel[4] = { ICN::LETTER4, ICN::LETTER6, ICN::LETTER12, ICN::LETTER12 }; 55 const int icnPerZoomLevelFlags[4] = {ICN::VWFLAG4, ICN::VWFLAG6, ICN::VWFLAG12, ICN::VWFLAG12}; 387 return evil ? ICN::EVIW_ALL : ICN::VIEW_ALL; in GetSpriteResource() 389 return evil ? ICN::EVIWRTFX : ICN::VIEWRTFX; in GetSpriteResource() 391 return evil ? ICN::EVIWMINE : ICN::VIEWMINE; in GetSpriteResource() 393 return evil ? ICN::EVIWRSRC : ICN::VIEWRSRC; in GetSpriteResource() 395 return evil ? ICN::EVIWHROS : ICN::VIEWHROS; in GetSpriteResource() 397 return evil ? ICN::EVIWTWNS : ICN::VIEWTWNS; in GetSpriteResource() 399 return evil ? ICN::EVIWWRLD : ICN::VIEWWRLD; in GetSpriteResource() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/ |
H A D | game_mainmenu_ui.cpp | 38 Copy( AGG::GetICN( ICN::HEROES, 0 ), display ); in drawMainMenuScreen() 40 drawSprite( display, ICN::BTNSHNGL, 1 ); in drawMainMenuScreen() 41 drawSprite( display, ICN::BTNSHNGL, 5 ); in drawMainMenuScreen() 42 drawSprite( display, ICN::BTNSHNGL, 9 ); in drawMainMenuScreen() 43 drawSprite( display, ICN::BTNSHNGL, 13 ); in drawMainMenuScreen() 44 drawSprite( display, ICN::BTNSHNGL, 17 ); in drawMainMenuScreen()
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H A D | game_loadgame.cpp | 60 const fheroes2::Sprite & back = fheroes2::AGG::GetICN( ICN::HEROES, 0 ); in LoadMulti() 63 const fheroes2::Sprite & panel = fheroes2::AGG::GetICN( ICN::REDBACK, 0 ); in LoadMulti() 69 const fheroes2::Sprite & buttonSample = fheroes2::AGG::GetICN( ICN::BTNNEWGM, 0 ); in LoadMulti() 75 fheroes2::Button buttonHotSeat( buttonXPos, buttonYPos, ICN::BTNMP, 0, 1 ); in LoadMulti() 125 const fheroes2::Sprite & back = fheroes2::AGG::GetICN( ICN::HEROES, 0 ); in LoadGame() 128 const fheroes2::Sprite & panel = fheroes2::AGG::GetICN( ICN::REDBACK, 0 ); in LoadGame() 134 const fheroes2::Sprite & buttonSample = fheroes2::AGG::GetICN( ICN::BTNNEWGM, 0 ); in LoadGame() 140 buttons[0].setICNInfo( ICN::BTNNEWGM, 0, 1 ); in LoadGame() 141 buttons[1].setICNInfo( ICN::BTNNEWGM, 2, 3 ); in LoadGame() 142 buttons[2].setICNInfo( ICN::BTNNEWGM, 4, 5 ); in LoadGame() [all …]
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H A D | game_newgame.cpp | 54 const fheroes2::Sprite & back = fheroes2::AGG::GetICN( ICN::HEROES, 0 ); in drawButtonPanel() 55 const fheroes2::Sprite & panel = fheroes2::AGG::GetICN( ICN::REDBACK, 0 ); in drawButtonPanel() 63 const fheroes2::Sprite & buttonSample = fheroes2::AGG::GetICN( ICN::BTNNEWGM, 0 ); in drawButtonPanel() 136 fheroes2::Button buttonSuccessionWars( buttonPos.x, buttonPos.y, ICN::X_LOADCM, 0, 1 ); in CampaignSelection() 243 const fheroes2::Sprite & background = fheroes2::AGG::GetICN( ICN::X_IVY, 1 ); in NewPriceOfLoyaltyCampaign() 246 const fheroes2::Sprite & campaignChoice = fheroes2::AGG::GetICN( ICN::X_IVY, 0 ); in NewPriceOfLoyaltyCampaign() 340 fheroes2::Button buttonHost( buttonPos.x, buttonPos.y, ICN::BTNNET, 0, 1 ); in NewNetwork() 393 fheroes2::Button buttonStandartGame( buttonPos.x, buttonPos.y, ICN::BTNNEWGM, 0, 1 ); in NewGame() 395 …fheroes2::AGG::GetICN( ICN::BTNNEWGM, 3 ), fheroes2::AGG::GetICN( ICN::NEW_CAMPAIGN_DISABLED_BUTTO… in NewGame() 473 fheroes2::Button buttonHotSeat( buttonPos.x, buttonPos.y, ICN::BTNMP, 0, 1 ); in NewMulti() [all …]
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H A D | game_mainmenu.cpp | 200 fheroes2::Button buttonNewGame( 0, 0, ICN::BTNSHNGL, NEWGAME_DEFAULT, NEWGAME_DEFAULT + 2 ); in MainMenu() 201 fheroes2::Button buttonLoadGame( 0, 0, ICN::BTNSHNGL, LOADGAME_DEFAULT, LOADGAME_DEFAULT + 2 ); in MainMenu() 202 …fheroes2::Button buttonHighScores( 0, 0, ICN::BTNSHNGL, HIGHSCORES_DEFAULT, HIGHSCORES_DEFAULT + 2… in MainMenu() 203 fheroes2::Button buttonCredits( 0, 0, ICN::BTNSHNGL, CREDITS_DEFAULT, CREDITS_DEFAULT + 2 ); in MainMenu() 204 fheroes2::Button buttonQuit( 0, 0, ICN::BTNSHNGL, QUIT_DEFAULT, QUIT_DEFAULT + 2 ); in MainMenu() 206 const fheroes2::Sprite & lantern10 = fheroes2::AGG::GetICN( ICN::SHNGANIM, 0 ); in MainMenu() 209 …st fheroes2::Sprite & lantern11 = fheroes2::AGG::GetICN( ICN::SHNGANIM, ICN::AnimationFrame( ICN::… in MainMenu() 234 const fheroes2::Sprite & sprite = fheroes2::AGG::GetICN( ICN::BTNSHNGL, buttons[i].frame ); in MainMenu() 238 fheroes2::Sprite highlightDoor = fheroes2::AGG::GetICN( ICN::SHNGANIM, 18 ); in MainMenu() 277 const fheroes2::Sprite & sprite = fheroes2::AGG::GetICN( ICN::BTNSHNGL, frame ); in MainMenu() [all …]
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/dports/math/mumps/mumps-5.1.2/src/ |
H A D | cfac_scalings.F | 19 INTEGER IRN(NZ8), ICN(NZ8) local 60 CALL CMUMPS_FAC_V(N,NZ8,ASPK,IRN,ICN, 66 CALL CMUMPS_ROWCOL(N,NZ8,IRN,ICN,ASPK, 78 SUBROUTINE CMUMPS_ROWCOL(N,NZ8,IRN,ICN,VAL, argument 86 INTEGER IRN(NZ8), ICN(NZ8) local 99 J = ICN(K8) 148 SUBROUTINE CMUMPS_FAC_Y(N,NZ8,VAL,IRN,ICN, argument 167 J = ICN(K8) 208 J = ICN(K8) 241 J = ICN(K8) [all …]
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H A D | dfac_scalings.F | 19 INTEGER IRN(NZ8), ICN(NZ8) local 60 CALL DMUMPS_FAC_V(N,NZ8,ASPK,IRN,ICN, 66 CALL DMUMPS_ROWCOL(N,NZ8,IRN,ICN,ASPK, 78 SUBROUTINE DMUMPS_ROWCOL(N,NZ8,IRN,ICN,VAL, argument 86 INTEGER IRN(NZ8), ICN(NZ8) local 99 J = ICN(K8) 148 SUBROUTINE DMUMPS_FAC_Y(N,NZ8,VAL,IRN,ICN, argument 167 J = ICN(K8) 208 J = ICN(K8) 241 J = ICN(K8) [all …]
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H A D | zfac_scalings.F | 19 INTEGER IRN(NZ8), ICN(NZ8) local 60 CALL ZMUMPS_FAC_V(N,NZ8,ASPK,IRN,ICN, 66 CALL ZMUMPS_ROWCOL(N,NZ8,IRN,ICN,ASPK, 78 SUBROUTINE ZMUMPS_ROWCOL(N,NZ8,IRN,ICN,VAL, argument 86 INTEGER IRN(NZ8), ICN(NZ8) local 99 J = ICN(K8) 148 SUBROUTINE ZMUMPS_FAC_Y(N,NZ8,VAL,IRN,ICN, argument 167 J = ICN(K8) 208 J = ICN(K8) 241 J = ICN(K8) [all …]
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H A D | sfac_scalings.F | 19 INTEGER IRN(NZ8), ICN(NZ8) local 60 CALL SMUMPS_FAC_V(N,NZ8,ASPK,IRN,ICN, 66 CALL SMUMPS_ROWCOL(N,NZ8,IRN,ICN,ASPK, 78 SUBROUTINE SMUMPS_ROWCOL(N,NZ8,IRN,ICN,VAL, argument 86 INTEGER IRN(NZ8), ICN(NZ8) local 99 J = ICN(K8) 148 SUBROUTINE SMUMPS_FAC_Y(N,NZ8,VAL,IRN,ICN, argument 167 J = ICN(K8) 208 J = ICN(K8) 241 J = ICN(K8) [all …]
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/superlu/SuperLU_4.1/SRC/ |
H A D | mc21.f | 4 SUBROUTINE MC21AD(N,ICN,LICN,IP,LENR,IPERM,NUMNZ,IW) argument 9 INTEGER ICN(LICN),IP(N),IPERM(N),IW(N,4),LENR(N) local 15 CALL MC21BD(N,ICN,LICN,IP,LENR,IPERM,NUMNZ,IW(1,1),IW(1,2), 20 SUBROUTINE MC21BD(N,ICN,LICN,IP,LENR,IPERM,NUMNZ,PR,ARP,CV,OUT) argument 38 INTEGER ARP(N),CV(N),ICN(LICN),IP(N),IPERM(N),LENR(N),OUT(N),PR(N) local 65 I = ICN(II) 81 I = ICN(II) 110 I = ICN(II)
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/dports/math/py-Pyomo/Pyomo-6.1.2/pyomo/contrib/pynumero/src/ |
H A D | ma27Interface.cpp | 21 void ma27ad_(int *N, int *NZ, int *IRN, int* ICN, 25 void ma27bd_(int *N, int *NZ, int *IRN, int* ICN, 168 int* IRN, int* ICN) { in do_symbolic_factorization() argument 173 ICN[i] = ICN[i] + 1; in do_symbolic_factorization() 193 ICN, in do_symbolic_factorization() 212 int* IRN, int* ICN, double* A) { in do_numeric_factorization() argument 217 ICN[i] = ICN[i] + 1; in do_numeric_factorization() 242 ICN, in do_numeric_factorization()
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