Searched refs:IDB_MAINMENU_DEPRESSED_PLAY_INRO (Results 1 – 2 of 2) sorted by relevance
234 #define IDB_MAINMENU_DEPRESSED_PLAY_INRO 12352 macro
74 _depressedPlayIntro = _vm->_gfx->getBitmap(IDB_MAINMENU_DEPRESSED_PLAY_INRO); in MainMenuWindow()