Searched refs:IDC_ADAPT_STATIC (Results 1 – 8 of 8) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 188 #define IDC_ADAPT_STATIC 1861 macro
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H A D | max_object.rc | 259 RTEXT "Threshold:",IDC_ADAPT_STATIC,2,46,34,8,NOT WS_GROUP
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 976 #define IDC_ADAPT_STATIC 1861 macro
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H A D | shaders.rc | 915 RTEXT "Threshold:",IDC_ADAPT_STATIC,2,46,34,8,NOT WS_GROUP
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 1035 #define IDC_ADAPT_STATIC 1861 macro
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H A D | mtl.rc | 2514 RTEXT "Threshold:",IDC_ADAPT_STATIC,80,24,35,8 2537 RTEXT "Threshold:",IDC_ADAPT_STATIC,2,55,34,8,NOT WS_GROUP 2745 RTEXT "Threshold:",IDC_ADAPT_STATIC,126,49,34,8,NOT WS_GROUP
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H A D | stdmtl2.cpp | 2291 HWND hwThresh = GetDlgItem( hwnd, IDC_ADAPT_STATIC ); in EnableLocalSamplerControls() 2324 HWND hwThresh = GetDlgItem( hwnd, IDC_ADAPT_STATIC ); in UpdateSamplingParams()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 2030 HWND hwThresh = GetDlgItem( hwnd, IDC_ADAPT_STATIC ); in UpdateSamplingParams()
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