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Searched refs:IDC_AMTEDIT_8 (Results 1 – 9 of 9) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/
H A Dresources.h120 #define IDC_AMTEDIT_8 1770 macro
H A Dmax_object.rc136 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtl_plasma.rc149 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
H A Dmtlres.h823 #define IDC_AMTEDIT_8 1770 macro
H A Dmtl.rc1499 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
1931 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
2295 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
H A Dstdmtl2.cpp1129 IDC_AMTEDIT_8, IDC_AMTSPIN_8, IDC_AMTEDIT_9, IDC_AMTSPIN_9,
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h764 #define IDC_AMTEDIT_8 1770 macro
H A Dshaders.rc665 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp933 IDC_AMTEDIT_8, IDC_AMTSPIN_8, IDC_AMTEDIT_9, IDC_AMTSPIN_9,