Searched refs:IDC_AMTEDIT_8 (Results 1 – 9 of 9) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 120 #define IDC_AMTEDIT_8 1770 macro
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H A D | max_object.rc | 136 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtl_plasma.rc | 149 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
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H A D | mtlres.h | 823 #define IDC_AMTEDIT_8 1770 macro
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H A D | mtl.rc | 1499 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10 1931 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10 2295 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
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H A D | stdmtl2.cpp | 1129 IDC_AMTEDIT_8, IDC_AMTSPIN_8, IDC_AMTEDIT_9, IDC_AMTSPIN_9,
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 764 #define IDC_AMTEDIT_8 1770 macro
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H A D | shaders.rc | 665 CONTROL "",IDC_AMTEDIT_8,"CustEdit",WS_TABSTOP,72,112,20,10
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 933 IDC_AMTEDIT_8, IDC_AMTSPIN_8, IDC_AMTEDIT_9, IDC_AMTSPIN_9,
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