Searched refs:IDC_CLIP_WSPIN (Results 1 – 4 of 4) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 512 #define IDC_CLIP_WSPIN 1162 macro
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 550 #define IDC_CLIP_WSPIN 1162 macro
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H A D | bmtex.cpp | 655 p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, IDC_CLIP_W, IDC_CLIP_WSPIN, 0.001f,
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H A D | mtl.rc | 323 CONTROL "0,255,0",IDC_CLIP_WSPIN,"SpinnerControl",0x0,198,66,11,10
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