1 //{{NO_DEPENDENCIES}} 2 // Microsoft Visual C++ generated include file. 3 // Used by ColladaMax.rc 4 // 5 #define IDS_LIBDESCRIPTION 1 6 #define IDS_CATEGORY_E 2 7 #define IDS_CLASS_NAME_E 3 8 #define IDS_COLLADASW_EFFECT_CLASS_NAME 4 9 #define IDS_CATEGORY_I 5 10 #define IDS_CLASS_NAME_I 6 11 #define IDS_COLLADASW_XREF_CA 7 12 #define IDS_COLLADASW_EFFECT_NAME 8 13 #define IDS_CE_NAME 9 14 #define IDS_CE_TECHNIQUES 10 15 #define IDS_CE_PASSES 11 16 #define IDS_CE_RSTATES 12 17 #define IDS_CE_TECHNIQUES_PARAMS 13 18 #define IDS_CE_PASSES_PARAMS 14 19 #define IDS_CE_RSTATES_PARAMS 15 20 #define IDS_COLLADASW_A_PARAMS 16 21 #define IDS_CLASS_NAME_A 17 22 #define IDS_CLASS_NAME_XREF 18 23 #define IDS_CE_SHADERS_PARAMS 19 24 #define IDD_EXPORT_OPTIONS 101 25 #define IDD_XREF_REUSE 103 26 #define IDS_COLLADASW_XREF_ID 104 27 #define IDD_COLLADASW_EFFECT 105 28 #define IDS_CE_BOOL 106 29 #define IDR_RCDATA1 107 30 #define IDD_COLLADASW_EFFECT_TECHNIQUES 108 31 #define IDD_COLLADASW_EFFECT_PASSES 109 32 #define IDD_COLLADASW_EFFECT_RSTATES 110 33 #define IDD_COLLADASW_EFFECT_SHADERS 111 34 #define IDD_COLLADASW_EFFECT_ERROR 112 35 #define IDD_IMPORT_OPTIONS 113 36 #define IDD_COLLADASW_EFFECT_TARGETS 114 37 #define IDC_GEOM_NORMALS 1002 38 #define IDC_BAKE_MATRICES 1003 39 #define IDC_RELATIVE_PATHS 1006 40 #define IDC_GEOM_TRIANGLES 1014 41 #define IDC_GEOM_TANGENTS 1015 42 #define IDC_GEOM_XREFS 1016 43 #define IDC_ANIM_SAMPLE 1019 44 #define IDC_START_LABEL 1020 45 #define IDC_END_LABEL 1021 46 #define IDC_CREATE_CLIP 1022 47 #define IDC_ANIM_CLIP 1022 48 #define IDC_ANIM_ENABLE 1023 49 #define IDC_BUTTON_YES 1025 50 #define IDC_BUTTON_NO 1026 51 #define IDC_BUTTON_YESTOALL 1027 52 #define IDC_BUTTON_NOTOALL 1028 53 #define IDC_STATIC_FILENAME 1029 54 #define IDC_CE_BOOL 1032 55 #define IDC_BUTTON_T_ADD 1034 56 #define IDC_BUTTON_T_REM 1035 57 #define IDC_LIST_TECHNIQUES 1036 58 #define IDC_BUTTON_T_REP 1037 59 #define IDC_CUSTOM2 1039 60 #define IDC_EDIT_T_NAME 1039 61 #define IDC_LIST_PASSES 1040 62 #define IDC_BUTTON_P_ADD 1041 63 #define IDC_BUTTON_P_REP 1042 64 #define IDC_BUTTON_P_REM 1043 65 #define IDC_BUTTON_RS_ADD2 1044 66 #define IDC_EDIT_P_NAME 1044 67 #define IDC_BUTTON_RS_REM 1046 68 #define IDC_BUTTON_RS_ADD 1048 69 #define IDC_LIST_RS 1049 70 #define IDC_EDIT_S_VERTEX 1052 71 #define IDC_BUTTON_S_LOADVERTEX 1053 72 #define IDC_EDIT_S_FRAGMENT 1054 73 #define IDC_EDIT1 1054 74 #define IDC_EDIT_CE_ERROR 1054 75 #define IDC_BUTTON_S_LOADFRAGMENT 1055 76 #define IDC_IMPORT_UNITS 1055 77 #define IDC_IMPORT_UNITS2 1056 78 #define IDC_IMPORT_UPAXIS 1056 79 #define IDC_BUTTON_FRELOAD 1056 80 #define IDC_BUTTON_VRELOAD 1057 81 #define IDC_EDIT_VENTRY 1058 82 #define IDC_STATIC_CGFXTECH 1059 83 #define IDC_STATIC_CGFXPASS 1060 84 #define IDC_EDIT_VENTRY2 1061 85 #define IDC_COPYI_MAGES 1061 86 #define IDC_COPY_IMAGES 1061 87 #define IDC_EXPORT_USER_PROPERTIES 1062 88 #define IDC_CHECK1 1063 89 #define IDC_LAYERS_TO_CLIPS 1063 90 #define IDC_EDIT_FENTRY 1065 91 #define IDC_ANIM_START 1161 92 #define IDC_ANIM_START_SPIN 1162 93 #define IDC_ANIM_END 1163 94 #define IDC_ANIM_END_SPIN 1164 95 #define IDC_STATIC -1 96 97 // Next default values for new objects 98 // 99 #ifdef APSTUDIO_INVOKED 100 #ifndef APSTUDIO_READONLY_SYMBOLS 101 #define _APS_NEXT_RESOURCE_VALUE 115 102 #define _APS_NEXT_COMMAND_VALUE 40001 103 #define _APS_NEXT_CONTROL_VALUE 1064 104 #define _APS_NEXT_SYMED_VALUE 101 105 #endif 106 #endif 107