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Searched refs:IDC_H_EDIT (Results 1 – 8 of 8) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/swirl/
H A Dresource.h37 #define IDC_H_EDIT 1111 macro
H A Dswirl.rc86 CONTROL "",IDC_H_EDIT,"CustEdit",WS_TABSTOP,165,110,27,10
H A Dswirl.cpp393 HSpin = SetupIntSpinner(hwndDlg, IDC_H_SPIN, IDC_H_EDIT,0,10,1); in PanelProc()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h244 #define IDC_H_EDIT 1051 macro
H A Dshaders.rc127 CONTROL "",IDC_H_EDIT,"CustEdit",WS_TABSTOP,181,29,20,10
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h269 #define IDC_H_EDIT 1051 macro
H A Dstdmtl.cpp958 hSpin = SetupIntSpinner(hwndDlg, IDC_H_SPIN, IDC_H_EDIT, 0,255, 0); in BasicPanelProc()
H A Dmtl.rc126 CONTROL "",IDC_H_EDIT,"CustEdit",WS_TABSTOP,181,29,20,10