Home
last modified time | relevance | path

Searched refs:IDC_MIXCURVE (Results 1 – 6 of 6) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmixmat.cpp278 GetClientRectP(GetDlgItem(hWnd,IDC_MIXCURVE),&rect); in DrawCurve()
329 GetClientRectP(GetDlgItem(hWnd,IDC_MIXCURVE),&rect); in DlgProc()
H A Dmix.cpp332 GetClientRectP(GetDlgItem(hWnd,IDC_MIXCURVE),&rect); in DrawCurve()
375 GetClientRectP(GetDlgItem(hWnd,IDC_MIXCURVE),&rect); in DlgProc()
H A Derror.fx278 GetClientRectP(GetDlgItem(hWnd,IDC_MIXCURVE),&rect);
329 GetClientRectP(GetDlgItem(hWnd,IDC_MIXCURVE),&rect);
H A Dmtlres.h290 #define IDC_MIXCURVE 1055 macro
H A Dmtl.rc357 CONTROL "",IDC_MIXCURVE,"Static",SS_BLACKFRAME | SS_SUNKEN,40,82,60,55
556 CONTROL "",IDC_MIXCURVE,"Static",SS_BLACKFRAME,41,85,60,55
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h265 #define IDC_MIXCURVE 1055 macro