Home
last modified time | relevance | path

Searched refs:IDC_NOOBJECTSHADOWS_CTRL (Results 1 – 3 of 3) sorted by relevance

/dports/games/scorched3d/scorched/src/launcher/wxdialogs/
H A DDisplay-def.cpp38 static wxCheckBox *IDC_NOOBJECTSHADOWS_CTRL = 0; variable
H A DDisplayDialog.cpp392 IDC_NOOBJECTSHADOWS_CTRL->SetValue(OptionsDisplay::instance()->getNoGLObjectShadows()); in refreshScreen()
393IDC_NOOBJECTSHADOWS_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getNoGLObjectShadowsEntr… in refreshScreen()
635 …OptionsDisplay::instance()->getNoGLObjectShadowsEntry().setValue(IDC_NOOBJECTSHADOWS_CTRL->GetValu… in TransferDataFromWindow()
H A DDisplay.cpp282 IDC_NOOBJECTSHADOWS_CTRL = in createSpeedControls()
284 waterDetailSizer2->Add(IDC_NOOBJECTSHADOWS_CTRL, 0); in createSpeedControls()