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Searched refs:IDC_NOSHADERS_CTRL (Results 1 – 3 of 3) sorted by relevance

/dports/games/scorched3d/scorched/src/launcher/wxdialogs/
H A DDisplay-def.cpp40 static wxCheckBox *IDC_NOSHADERS_CTRL = 0; variable
H A DDisplayDialog.cpp386 IDC_NOSHADERS_CTRL->SetValue(OptionsDisplay::instance()->getNoGLShaders()); in refreshScreen()
387IDC_NOSHADERS_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getNoGLShadersEntry().getDescr… in refreshScreen()
632 OptionsDisplay::instance()->getNoGLShadersEntry().setValue(IDC_NOSHADERS_CTRL->GetValue()); in TransferDataFromWindow()
H A DDisplay.cpp276 IDC_NOSHADERS_CTRL = in createSpeedControls()
278 waterDetailSizer2->Add(IDC_NOSHADERS_CTRL, 0); in createSpeedControls()