/dports/games/zoom/zoom-1.1.5/src/ |
H A D | zoom.rc.in | 19 DEFPUSHBUTTON "OK", IDC_OK, 80, 38, 40, 14 38 DEFPUSHBUTTON "&Add", IDC_OK, 206, 2, 40, 14
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H A D | zoomres.h | 49 #define IDC_OK 500 macro
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H A D | windisplay.c | 2259 case IDC_OK: in about_dlg() 2290 SendDlgItemMessage(hwnd, IDC_OK, WM_SETTEXT, in game_dlg() 2299 SendDlgItemMessage(hwnd, IDC_OK, WM_SETTEXT, in game_dlg() 2311 case IDC_OK: in game_dlg()
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/dports/graphics/waifu2x-converter-cpp/waifu2x-converter-cpp-5.3.4/w32-apps/ |
H A D | w2xcr.h | 4 #define IDC_OK 259 macro
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H A D | w2xcr.rc | 16 DEFPUSHBUTTON "OK",IDC_OK,10,60,30,14
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H A D | w2xcr.c | 631 case IDC_OK: in initdlg_callback()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/SRB2Launcher/ |
H A D | Script1.rc | 151 DEFPUSHBUTTON "O&K",IDC_OK,60,120,35,15 166 DEFPUSHBUTTON "O&K",IDC_OK,60,50,35,15 190 DEFPUSHBUTTON "O&K",IDC_OK,60,105,35,15 204 DEFPUSHBUTTON "O&K",IDC_OK,60,90,35,15
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H A D | resource.h | 45 #define IDC_OK 1038 macro
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | resource.h | 41 #define IDC_OK 1005 macro
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H A D | winquake.rc | 54 DEFPUSHBUTTON "OK",IDC_OK,303,211,9,10,NOT WS_VISIBLE
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H A D | sv_windows.c | 339 case IDC_OK: in DialogFunc()
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | resource.h | 41 #define IDC_OK 1005 macro
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H A D | winquake.rc | 54 DEFPUSHBUTTON "OK",IDC_OK,303,211,9,10,NOT WS_VISIBLE
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H A D | sv_windows.c | 339 case IDC_OK: in DialogFunc()
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/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/Resources/ |
H A D | Resource.h | 349 #define IDC_OK 1904 macro
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H A D | blueMSX.rc | 655 PUSHBUTTON "Close",IDC_OK,231,238,66,14
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/dports/cad/ldview/ldview-4.4/ |
H A D | Resource.h | 124 #define IDC_OK 1019 macro
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/rsrc/ |
H A D | resource.h | 165 #define IDC_OK 1134 macro
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/dports/games/libretro-snes9x/snes9x-73aa348/win32/rsrc/ |
H A D | resource.h | 180 #define IDC_OK 1134 macro
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/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | wsnes9x.cpp | 8110 SetDlgItemText(hDlg,IDC_OK,BUTTON_OK); in DlgInputConfig()
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | wsnes9x.cpp | 7763 SetDlgItemText(hDlg,IDC_OK,BUTTON_OK); in DlgInputConfig()
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