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Searched refs:IDC_OR_SPIN (Results 1 – 5 of 5) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshaders.rc493 CONTROL "0,255,0",IDC_OR_SPIN,"SpinnerControl",0x0,88,128,11,10
523 CONTROL "0,255,0",IDC_OR_SPIN,"SpinnerControl",WS_TABSTOP,82,101,
572 CONTROL "0,255,0",IDC_OR_SPIN,"SpinnerControl",WS_TABSTOP,80,150,
H A Dshaderaniso.cpp1138 orSpin = SetupIntSpinner(hwndDlg, IDC_OR_SPIN, IDC_OR_EDIT, -9999, 9999, 0); in PanelProc()
1270 case IDC_OR_SPIN: in PanelProc()
H A Dshadersrc.h829 #define IDC_OR_SPIN 1803 macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h888 #define IDC_OR_SPIN 1803 macro
H A Dmtl.rc2012 CONTROL "0,255,0",IDC_OR_SPIN,"SpinnerControl",0x0,88,128,11,10
2109 CONTROL "0,255,0",IDC_OR_SPIN,"SpinnerControl",WS_TABSTOP,82,101,11,10
2149 CONTROL "0,255,0",IDC_OR_SPIN,"SpinnerControl",WS_TABSTOP,80,150,11,10
2224 CONTROL "0,255,0",IDC_OR_SPIN,"SpinnerControl",WS_TABSTOP,80,187,11,10