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Searched refs:IDC_SINGLESKYLAYER_CTRL (Results 1 – 3 of 3) sorted by relevance

/dports/games/scorched3d/scorched/src/launcher/wxdialogs/
H A DDisplay-def.cpp93 static wxCheckBox *IDC_SINGLESKYLAYER_CTRL = 0; variable
H A DDisplayDialog.cpp412 IDC_SINGLESKYLAYER_CTRL->SetValue(OptionsDisplay::instance()->getNoSkyLayers()); in refreshScreen()
413IDC_SINGLESKYLAYER_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getNoSkyLayersEntry().get… in refreshScreen()
651 OptionsDisplay::instance()->getNoSkyLayersEntry().setValue(IDC_SINGLESKYLAYER_CTRL->GetValue()); in TransferDataFromWindow()
H A DDisplay.cpp350 IDC_SINGLESKYLAYER_CTRL = in createTroubleControls()
352 miscDetailSizer2->Add(IDC_SINGLESKYLAYER_CTRL, 0); in createTroubleControls()