Searched refs:IDC_SI_CLR (Results 1 – 5 of 5) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadermultilayer.cpp | 121 static int colID[MULTI_LAYER_NCOLBOX] = { IDC_AMB_CLR, IDC_DIFF_CLR, IDC_SI_CLR, IDC_SPEC_CLR1, IDC… 1312 case IDC_SI_CLR: return 2; in ColorIDCToIndex() 1337 cs[2] = GetIColorSwatch(GetDlgItem(hwndDlg, IDC_SI_CLR), in PanelProc()
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H A D | shadersrc.h | 971 #define IDC_SI_CLR 1856 macro
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H A D | shaders.rc | 849 CONTROL "",IDC_SI_CLR,"ColorSwatch",WS_TABSTOP,158,9,32,12
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 1030 #define IDC_SI_CLR 1856 macro
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H A D | mtl.rc | 2234 CONTROL "",IDC_SI_CLR,"ColorSwatch",0x0,158,9,32,12 2407 CONTROL "",IDC_SI_CLR,"ColorSwatch",0x0,158,12,32,12
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