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Searched refs:IDC_USEMAP_SP (Results 1 – 4 of 4) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h338 #define IDC_USEMAP_SP 1085 macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h369 #define IDC_USEMAP_SP 1085 macro
H A Dstdmtl.cpp200 IDC_USEMAP_AM, IDC_USEMAP_DI, IDC_USEMAP_SP, IDC_USEMAP_SH, IDC_USEMAP_SS,
1780 EnableWindow(GetDlgItem(hPanelTexmap,IDC_USEMAP_SP), b); in EnablePhongStuff()
H A Dmtl.rc184 …CONTROL "Specular.......................",IDC_USEMAP_SP,"Button",BS_AUTOCHECKBOX | WS_TABS…