Searched refs:IDC_USEMAP_SP (Results 1 – 4 of 4) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 338 #define IDC_USEMAP_SP 1085 macro
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 369 #define IDC_USEMAP_SP 1085 macro
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H A D | stdmtl.cpp | 200 IDC_USEMAP_AM, IDC_USEMAP_DI, IDC_USEMAP_SP, IDC_USEMAP_SH, IDC_USEMAP_SS, 1780 EnableWindow(GetDlgItem(hPanelTexmap,IDC_USEMAP_SP), b); in EnablePhongStuff()
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H A D | mtl.rc | 184 …CONTROL "Specular.......................",IDC_USEMAP_SP,"Button",BS_AUTOCHECKBOX | WS_TABS…
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