Searched refs:IDD_DMTL_DYNAM (Results 1 – 9 of 9) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 50 #define IDD_DMTL_DYNAM 1057 macro
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H A D | max_object.rc | 68 IDD_DMTL_DYNAM DIALOG 0, 0, 216, 49 dialog
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 277 #define IDD_DMTL_DYNAM 1057 macro
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H A D | shaders.rc | 192 IDD_DMTL_DYNAM DIALOG DISCARDABLE 0, 0, 217, 49 dialog
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 302 #define IDD_DMTL_DYNAM 1057 macro
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H A D | stdmtl.cpp | 1830 MAKEINTRESOURCE(IDD_DMTL_DYNAM), in BuildDialog()
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H A D | stdmtl2.cpp | 1154 IDD_DMTL_DYNAM, IDS_DS_DYNAMICS, 0, APPENDROLL_CLOSED, NULL,
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H A D | mtl.rc | 814 IDD_DMTL_DYNAM DIALOG 0, 0, 216, 49 dialog
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 956 IDD_DMTL_DYNAM, IDS_DS_DYNAMICS, 0, APPENDROLL_CLOSED, NULL,
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