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Searched refs:IDD_DMTL_DYNAM (Results 1 – 9 of 9) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/
H A Dresources.h50 #define IDD_DMTL_DYNAM 1057 macro
H A Dmax_object.rc68 IDD_DMTL_DYNAM DIALOG 0, 0, 216, 49 dialog
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h277 #define IDD_DMTL_DYNAM 1057 macro
H A Dshaders.rc192 IDD_DMTL_DYNAM DIALOG DISCARDABLE 0, 0, 217, 49 dialog
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h302 #define IDD_DMTL_DYNAM 1057 macro
H A Dstdmtl.cpp1830 MAKEINTRESOURCE(IDD_DMTL_DYNAM), in BuildDialog()
H A Dstdmtl2.cpp1154 IDD_DMTL_DYNAM, IDS_DS_DYNAMICS, 0, APPENDROLL_CLOSED, NULL,
H A Dmtl.rc814 IDD_DMTL_DYNAM DIALOG 0, 0, 216, 49 dialog
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp956 IDD_DMTL_DYNAM, IDS_DS_DYNAMICS, 0, APPENDROLL_CLOSED, NULL,