/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendersky.cpp | 40 CVAR1(IDF_WORLD, ambient##name, 0x191919); \ 42 CVAR1(IDF_WORLD, skylight##name, 0); \ 44 VAR(IDF_WORLD, fog##name, 16, 4000, 1000024); \ 45 CVAR0(IDF_WORLD, fogcolour##name, 0x8099B3); \ 48 CVAR(IDF_WORLD, skycolour##name, 0xFFFFFF); \ 49 FVAR(IDF_WORLD, skyblend##name, 0, 1.0f, 1); \ 54 VAR(IDF_WORLD, yawsky##name, 0, 0, 360); \ 59 VAR(IDF_WORLD, yawclouds##name, 0, 0, 360); \ 87 VAR(IDF_WORLD, atmo##name, 0, 0, 2); \ 91 CVAR1(IDF_WORLD, atmolight##name, 0); \ [all …]
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H A D | water.cpp | 28 FVAR(IDF_WORLD, causticcontrast, 0, 0.6f, 2); 29 FVAR(IDF_WORLD, causticoffset, 0, 0.7f, 1); 146 VAR(IDF_WORLD, watersubdiv, 0, 2, 3); 147 VAR(IDF_WORLD, waterlod, 0, 1, 3); 334 VARF(IDF_WORLD, vertwater, 0, 1, 1, if(!(identflags&IDF_WORLD)) allchanged()); 344 CVAR0(IDF_WORLD, name##colour##type, 0x01212C); \ 348 VAR(IDF_WORLD, name##fog##type, 0, 30, 10000); \ 350 VAR(IDF_WORLD, name##spec##type, 0, 150, 200); \ 352 CVAR(IDF_WORLD, name##fallcolour##type, 0); \ 387 VAR(IDF_WORLD, name##fog##type, 0, 50, 10000); \ [all …]
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H A D | wind.cpp | 17 VAR(IDF_WORLD, windyaw, 0, 45, 360); 18 VAR(IDF_WORLD, windyawalt, 0, 45, 360); 19 FVAR(IDF_WORLD, windspeed, 0, 1, 10); 20 FVAR(IDF_WORLD, windspeedalt, 0, 1, 10); 21 VAR(IDF_WORLD, windinterval, 0, 50000, VAR_MAX); 22 VAR(IDF_WORLD, windintervalalt, 0, 50000, VAR_MAX);
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H A D | grass.cpp | 8 VAR(IDF_WORLD, grassheight, 1, 4, 64); 69 VAR(IDF_WORLD, grassanimmillis, 0, 3000, 60000); 70 FVAR(IDF_WORLD, grassanimscale, 0, 0.03f, 1); 78 VAR(IDF_WORLD, grassscale, 1, 2, 64); 79 CVAR0(IDF_WORLD, grasscolour, 0xFFFFFF); 80 FVAR(IDF_WORLD, grassblend, 0, 1, 1); 81 FVAR(IDF_WORLD, grasstest, 0, 0.6f, 1);
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H A D | worldio.cpp | 65 SVARF(IDF_WORLD, maptitle, "", fixmaptitle()); 66 SVARF(IDF_WORLD, mapauthor, "", { string s; if(filterstring(s, mapauthor)) setsvar("mapauthor", s, … 67 SVARF(IDF_WORLD, mapdesc, "", { string s; if(filterstring(s, mapdesc)) setsvar("mapdesc", s, false)… 610 if(id.type == ID_ALIAS && id.flags&IDF_WORLD && !(id.flags&IDF_SERVER) && strlen(id.name)) in save_config() 884 ICOMMAND(0, savemap, "s", (char *mname), if(!(identflags&IDF_WORLD)) save_world(*mname ? mname : ma… 1025 identflags |= IDF_WORLD; in load_world() 1055 if(!id || type != id->type || !(id->flags&IDF_WORLD) || id->flags&IDF_SERVER) in load_world() 1113 identflags &= ~IDF_WORLD; in load_world() 1298 identflags |= IDF_WORLD; in load_world() 1308 identflags &= ~IDF_WORLD; in load_world() [all …]
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H A D | main.cpp | 186 ICOMMAND(0, screenshot, "s", (char *s), if(!(identflags&IDF_WORLD)) screenshot(s)); 187 ICOMMAND(0, quit, "", (void), if(!(identflags&IDF_WORLD)) quit()); 249 VARF(IDF_INIT, fullscreen, 0, 1, 1, if(!(identflags&IDF_WORLD)) setfullscreen(fullscreen!=0)); 257 VARF(IDF_INIT, fullscreendesktop, 0, 1, 1, if(!(identflags&IDF_WORLD) && fullscreen) resetfullscree… 433 ICOMMAND(0, resetgl, "", (void), if(!(identflags&IDF_WORLD)) resetgl()); 862 identflags &= ~IDF_WORLD;
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H A D | normal.cpp | 41 VAR(IDF_WORLD, lerpangle, 0, 44, 180); 144 VAR(IDF_WORLD, lerpsubdiv, 0, 2, 4); 145 VAR(IDF_WORLD, lerpsubdivsize, 4, 4, 128);
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H A D | textedit.h | 760 if(!textfocus || identflags&IDF_WORLD) return;\ 781 if(identflags&IDF_WORLD) return; 791 if(identflags&IDF_WORLD) return; 796 if(identflags&IDF_WORLD) return; 806 if(identflags&IDF_WORLD) return;
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H A D | command.cpp | 506 …if(!(identflags&IDF_WORLD) && !editmode && (world || (id.flags&IDF_WORLD && !(id.flags&IDF_REWRITE… in setalias() 515 … id.flags = (world || id.flags&IDF_WORLD ? IDF_WORLD : 0)|(id.flags&IDF_PERSIST ? IDF_PERSIST : 0); in setalias() 517 client::editvar(&id, !(identflags&IDF_WORLD)); in setalias() 563 client::editvar(id, !(identflags&IDF_WORLD)); in setalias() 582 setalias(name, *v, (identflags&IDF_WORLD)!=0); 1030 … if(!(identflags&IDF_WORLD) && !editmode && id->flags&IDF_WORLD && !(id->flags&IDF_REWRITE)) \ 1037 if((identflags&IDF_WORLD) && !(id->flags&IDF_WORLD)) \ 1064 client::editvar(id, !(identflags&IDF_WORLD)); in setvarchecked() 2045 … if(!id || (id->flags&IDF_REWRITE && (!(identflags&IDF_WORLD) || !(id->flags&IDF_WORLD)))) in compilestatements() 3123 … idrewrite = !id || (id->flags&IDF_REWRITE && (!(identflags&IDF_WORLD) || !(id->flags&IDF_WORLD))); in runcode() [all …]
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H A D | light.cpp | 12 CVAR1F(IDF_WORLD, sunlight##name, 0, \ 19 …FVARF(IDF_WORLD, sunlightscale##name, 0, 1, 16, if(checkmapvariant(type)) clearradiancehintscache(… 22 …FVARF(IDF_WORLD, sunlightyaw##name, 0, 0, 360, setlightdir(sunlightdir##name, sunlightyaw##name, s… 23 …FVARF(IDF_WORLD, sunlightpitch##name, -90, 90, 90, setlightdir(sunlightdir##name, sunlightyaw##nam…
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendersky.cpp | 40 VAR(IDF_WORLD, skybgglare, 0, 0, 1); 43 FVAR(IDF_WORLD, skyblend, 0, 1.0f, 1); 44 VAR(IDF_WORLD, skyglare, 0, 0, 1); 47 VAR(IDF_WORLD, yawsky, 0, 0, 360); 51 VAR(IDF_WORLD, cloudglare, 0, 0, 1); 54 VAR(IDF_WORLD, yawclouds, 0, 0, 360); 75 FVAR(IDF_WORLD, envoffsetx, 0, 0, 1); 76 FVAR(IDF_WORLD, envoffsety, 0, 0, 1); 79 FVAR(IDF_WORLD, envscale, 0, 1, 64); 83 FVAR(IDF_WORLD, envfade, 0, 0.2f, 1); [all …]
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H A D | grass.cpp | 9 VAR(IDF_WORLD, grassheight, 1, 4, 64); 75 VAR(IDF_WORLD, grassanimmillis, 0, 3000, 60000); 76 FVAR(IDF_WORLD, grassanimscale, 0, 0.03f, 1); 84 VAR(IDF_WORLD, grassscale, 1, 2, 64); 86 VARF(IDF_HEX|IDF_WORLD, grasscolour, 0, 0xFFFFFF, 0xFFFFFF, 91 FVAR(IDF_WORLD, grassblend, 0, 1, 1);
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H A D | water.cpp | 8 VAR(IDF_WORLD, watersubdiv, 0, 2, 3); 9 VAR(IDF_WORLD, waterlod, 0, 2, 3); 196 VARF(IDF_WORLD, vertwater, 0, 1, 1, if(!(identflags&IDF_WORLD)) allchanged()); 233 VAR(IDF_WORLD, name##fog, 0, 150, 10000); \ 235 VARF(IDF_HEX|IDF_WORLD, name##colour, 0, 0x103060, 0xFFFFFF, \ 239 VARF(IDF_HEX|IDF_WORLD, name##fallcolour, 0, 0, 0xFFFFFF, \ 243 VAR(IDF_WORLD, name##spec, 0, 150, 1000); 258 VAR(IDF_WORLD, name##fog, 0, 50, 10000); \ in WATERVARS() 260 VARF(IDF_HEX|IDF_WORLD, name##colour, 0, 0xFF4400, 0xFFFFFF, \ 899 VAR(IDF_WORLD, refractclear, 0, 0, 1);
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H A D | menus.cpp | 28 if(world && !builtin) identflags |= IDF_WORLD; in gui() 64 …schedule(const char *s) { type = ACTION; val.s = newstring(s); world = (identflags&IDF_WORLD)!=0; } in schedule() 65 …schedule(ident *var, int i) { type = INT; id = var; val.i = i; world = (identflags&IDF_WORLD)!=0; } in schedule() 66 …dule(ident *var, float f) { type = FLOAT; id = var; val.f = f; world = (identflags&IDF_WORLD)!=0; } in schedule() 67 …var, char *s) { type = STRING; id = var; val.s = newstring(s); world = (identflags&IDF_WORLD)!=0; } in schedule() 105 if(world) identflags |= IDF_WORLD; in run() 158 m->world = (identflags&IDF_WORLD)!=0; in pushgui() 178 m->world = (identflags&IDF_WORLD)!=0; in restoregui()
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H A D | worldio.cpp | 48 SVARF(IDF_WORLD, maptitle, "", fixmaptitle()); 49 SVARF(IDF_WORLD, mapauthor, "", { string s; if(filterstring(s, mapauthor)) setsvar("mapauthor", s, … 850 if(id.flags&IDF_WORLD && !(id.flags&IDF_SERVER)) switch(id.type) in save_config() 865 if(id.type == ID_ALIAS && id.flags&IDF_WORLD && !(id.flags&IDF_SERVER) && strlen(id.name)) in save_config() 1290 identflags |= IDF_WORLD; in load_world() 1322 if(!id || !(id->flags&IDF_WORLD) || id->flags&IDF_SERVER) proceed = false; in load_world() 1378 identflags &= ~IDF_WORLD; in load_world() 1505 … bool exists = id && id->type == type && id->flags&IDF_WORLD && !(id->flags&IDF_SERVER); in load_world() 1791 identflags |= IDF_WORLD; in load_world() 1799 identflags &= ~IDF_WORLD; in load_world() [all …]
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H A D | command.cpp | 433 client::editvar(&id, interactive && !(identflags&IDF_WORLD)); in setalias() 461 client::editvar(id, interactive && !(identflags&IDF_WORLD)); in setalias() 747 … if(!(identflags&IDF_WORLD) && !editmode && id->flags&IDF_WORLD && !(id->flags&IDF_REWRITE)) \ 754 if((identflags&IDF_WORLD) && !(id->flags&IDF_WORLD)) \ 789 client::editvar(id, interactive && !(identflags&IDF_WORLD)); in setvarchecked() 1524 … if(!id || (id->flags&IDF_REWRITE && (!(identflags&IDF_WORLD) || !(id->flags&IDF_WORLD)))) in compilestatements() 2201 … if(!id || (id->flags&IDF_REWRITE && (!(identflags&IDF_WORLD) || !(id->flags&IDF_WORLD)))) in runcode() 2205 … if(!id || (id->flags&IDF_REWRITE && (!(identflags&IDF_WORLD) || !(id->flags&IDF_WORLD)))) in runcode() 2322 if(nonworld) identflags &= ~IDF_WORLD; in execute() 2398 if(flags&EXEC_NOWORLD) identflags &= ~IDF_WORLD; in execfile() [all …]
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H A D | main.cpp | 215 ICOMMAND(0, screenshot, "s", (char *s), if(!(identflags&IDF_WORLD)) screenshot(s)); 216 ICOMMAND(0, quit, "", (void), if(!(identflags&IDF_WORLD)) quit()); 238 VARF(0, fullscreen, 0, 1, 1, if(!(identflags&IDF_WORLD)) setfullscreen(fullscreen!=0)); 246 VARF(0, fullscreendesktop, 0, 0, 1, if(!(identflags&IDF_WORLD) && fullscreen) resetfullscreen()); 466 ICOMMAND(0, resetgl, "", (void), if(!(identflags&IDF_WORLD)) resetgl());
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H A D | normal.cpp | 32 VAR(IDF_WORLD, lerpangle, 0, 44, 180); 126 VAR(IDF_WORLD, lerpsubdiv, 0, 2, 4); 127 VAR(IDF_WORLD, lerpsubdivsize, 4, 4, 128);
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H A D | lightmap.cpp | 79 VAR(IDF_WORLD, lightprecision, 1, 32, 2048); 82 VAR(IDF_WORLD, lighterror, 1, 8, 16); 83 VAR(IDF_WORLD, bumperror, 1, 3, 16); 84 VAR(IDF_WORLD, lightlod, 0, 0, 10); 193 VARN(IDF_WORLD, lmaa, lmaa_, 0, 3, 3); 408 VAR(IDF_WORLD, lightcompress, 0, 3, 6); 582 VAR(IDF_WORLD, skytexturelight, 0, 1, 1); 674 VAR(IDF_WORLD, blurlms, 0, 0, 2); 675 VAR(IDF_WORLD, blurskylight, 0, 0, 2); 706 VAR(IDF_WORLD, edgetolerance, 1, 4, 64); [all …]
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H A D | textedit.h | 770 if(!top || identflags&IDF_WORLD) return;\ 800 if(identflags&IDF_WORLD) return; 805 if(identflags&IDF_WORLD) return; 815 char *f = identflags&IDF_WORLD ? NULL : file;
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H A D | shadowmap.cpp | 14 VARF(IDF_HEX|IDF_WORLD, shadowmapambient, 0, 0, 0xFFFFFF, 81 VARF(IDF_WORLD, shadowmapangle, 0, 0, 360, setshadowdir(shadowmapangle));
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | vars.h | 5 GVAR(IDF_WORLD, 0, hurtdelay, 0, 1000, VAR_MAX); 6 GVAR(IDF_WORLD, 0, hurtdamage, 0, 30, VAR_MAX); 7 GVAR(IDF_WORLD, 0, hurtresidual, 0, 0, W_R_ALL); 9 GVAR(IDF_WORLD, 0, hurtburntime, 0, 5500, VAR_MAX); 10 GVAR(IDF_WORLD, 0, hurtburndelay, 1, 1000, VAR_MAX); 11 GVAR(IDF_WORLD, 0, hurtburndamage, 0, 30, VAR_MAX); 35 GFVAR(IDF_WORLD, 0, floorcoast, 0, 5.f, 1000); 37 GFVAR(IDF_WORLD, 0, aircoast, 0, 25.f, 1000); 39 GFVAR(IDF_WORLD, 0, slidecoast, 0, 40.f, 1000); 42 GFVAR(IDF_WORLD, 0, liquidspeed, 0, 0.85f, 1); [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/shared/ |
H A D | command.h | 153 #define VARW(name, min, cur, max) _VAR(name, name, min, cur, max, IDF_WORLD|IDF_COMPLETE) 172 #define HVARW(name, min, cur, max) _HVAR(name, name, min, cur, max, IDF_WORLD|IDF_COMPLETE) 190 #define FVARW(name, min, cur, max) _FVAR(name, name, min, cur, max, IDF_WORLD|IDF_COMPLETE) 202 #define SVARNW(name, global, cur) _SVAR(name, global, cur, IDF_WORLD|IDF_COMPLETE) 206 #define SVARW(name, cur) _SVAR(name, name, cur, IDF_WORLD|IDF_COMPLETE) 212 #define SVARFW(name, cur, body) _SVARF(name, name, cur, body, IDF_WORLD|IDF_COMPLETE) 243 #define IVARW(n, m, c, x) _IVAR(n, m, c, x, , IDF_WORLD|IDF_COMPLETE) 247 #define IVARFW(n, m, c, x, b) _IVAR(n, m, c, x, void changed() { b; }, IDF_WORLD|IDF_COMPLETE) 264 #define IFVARW(n, m, c, x) _IFVAR(n, m, c, x, , IDF_WORLD|IDF_COMPLETE) 283 #define ISVARW(n, c) _ISVAR(n, c, , IDF_WORLD|IDF_COMPLETE) [all …]
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | vars.h | 5 GVAR(IDF_WORLD, hurtdelay, 0, 1000, VAR_MAX); 6 GVAR(IDF_WORLD, hurtdamage, 0, 3, VAR_MAX); 7 GVAR(IDF_WORLD, hurtresidual, 0, 0, WR_ALL); 9 GFVAR(IDF_WORLD, gravity, 0, 50.f, 1000); // gravity 11 GFVAR(IDF_WORLD, floorcoast, 0, 5.f, 1000); 13 GFVAR(IDF_WORLD, aircoast, 0, 25.f, 1000); 15 GFVAR(IDF_WORLD, slidecoast, 0, 40.f, 1000); 18 GFVAR(IDF_WORLD, liquidspeed, 0, 0.85f, 1); 20 GFVAR(IDF_WORLD, liquidcoast, 0, 10.f, 1000); 22 GFVAR(IDF_WORLD, liquidsubmerge, 0, 0.75f, 1); [all …]
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | command.cpp | 90 if(worldidents) flags |= IDF_WORLD; in newident() 133 if(worldidents) flags |= IDF_WORLD; in aliasa() 161 if(b->type == ID_ALIAS && worldidents && !(b->flags & IDF_WORLD)) in aliasa() 162 b->flags |= IDF_WORLD; in aliasa() 639 if (!worldidents && !editmode && id->flags&IDF_WORLD) \ in executeret() 1160 …s.flags = (overrideidents ? IDF_OVERRIDE : 0)|(worldidents ? IDF_WORLD : 0)|(persistidents ? IDF_P… in addsleep() 1177 worldidents = (s.flags&IDF_WORLD)!=0; in checksleep() 1196 (clearworlds && sleepcmds[i].flags&IDF_WORLD)) in clearsleep()
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