Home
last modified time | relevance | path

Searched refs:IDM_MACHINE_INPUT_EXP_EXCITINGBOXING (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/language/
H A Dresource.h154 #define IDM_MACHINE_INPUT_EXP_EXCITINGBOXING 909 macro
H A Dlanguage.rc174 MENUITEM "&Exciting Boxing", IDM_MACHINE_INPUT_EXP_EXCITINGBOXING
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerInput.cpp170 { IDM_MACHINE_INPUT_EXP_EXCITINGBOXING, &Input::OnCmdMachinePort }, in Input()
635 case Nes::Input::EXCITINGBOXING: id = IDM_MACHINE_INPUT_EXP_EXCITINGBOXING; break; in OnMenuPort5()
H A DNstDialogInput.cpp118 IDM_MACHINE_INPUT_EXP_EXCITINGBOXING == IDM_MACHINE_INPUT_PORT1_UNCONNECTED + 45 &&