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Searched refs:IDM_MACHINE_INPUT_PORT2_PADDLE (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/language/
H A Dresource.h126 #define IDM_MACHINE_INPUT_PORT2_PADDLE 881 macro
H A Dlanguage.rc143 MENUITEM "&Arkanoid", IDM_MACHINE_INPUT_PORT2_PADDLE
/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerInput.cpp142 { IDM_MACHINE_INPUT_PORT2_PADDLE, &Input::OnCmdMachinePort }, in Input()
574 case Nes::Input::PADDLE: id = IDM_MACHINE_INPUT_PORT2_PADDLE; break; in OnMenuPort2()
H A DNstDialogInput.cpp90 IDM_MACHINE_INPUT_PORT2_PADDLE == IDM_MACHINE_INPUT_PORT1_UNCONNECTED + 17 &&