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Searched refs:IDS_DS_BVAL (Results 1 – 4 of 4) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dfalloff.cpp276 SetDlgItemText(hw, IDC_FALL_NEARNAME, GetString(IDS_DS_BVAL)); in EnableStuff()
393 static int ta_nameID[] = {IDS_DS_BVAL, IDS_DS_FVAL };
H A Dmtlres.h1293 #define IDS_DS_BVAL 11500 macro
H A Dmtl.rc3321 IDS_DS_BVAL "Away Value:"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h1202 #define IDS_DS_BVAL 30500 macro