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Searched refs:IDS_JW_MAPAMOUNTS (Results 1 – 8 of 8) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/
H A Dresources.h219 #define IDS_JW_MAPAMOUNTS 10128 macro
H A Dmax_object.rc499 IDS_JW_MAPAMOUNTS "Map Amounts"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h1082 #define IDS_JW_MAPAMOUNTS 10128 macro
H A Dshaders.rc1180 IDS_JW_MAPAMOUNTS "Map Amounts"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h1168 #define IDS_JW_MAPAMOUNTS 10128 macro
H A Dstdmtl2.cpp1122 …d2_map_amnts, _T("mapAmounts"), TYPE_PCNT_FRAC_TAB, STD2_NMAX_TEXMAPS, 0, IDS_JW_MAPAMOUNTS,
H A Dmtl.rc3138 IDS_JW_MAPAMOUNTS "Map Amounts"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp926 …d2_map_amnts, _T("mapAmounts"), TYPE_PCNT_FRAC_TAB, STD2_NMAX_TEXMAPS, 0, IDS_JW_MAPAMOUNTS,