Searched refs:IDS_JW_WIREUNITS (Results 1 – 7 of 7) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 246 #define IDS_JW_WIREUNITS 11590 macro
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H A D | max_object.rc | 490 IDS_JW_WIREUNITS "Wire Units"
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 1301 #define IDS_JW_WIREUNITS 30590 macro
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 1392 #define IDS_JW_WIREUNITS 11590 macro
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H A D | stdmtl2.cpp | 664 std2_wire_units, _T("wireUnits"), TYPE_INT, 0, IDS_JW_WIREUNITS,
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H A D | mtl.rc | 3435 IDS_JW_WIREUNITS "Wire Units"
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 372 std2_wire_units, _T("wireUnits"), TYPE_INT, 0, IDS_JW_WIREUNITS,
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