Searched refs:IDS_KE_FACETED (Results 1 – 8 of 8) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 253 #define IDS_KE_FACETED 11672 macro
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H A D | max_object.rc | 508 IDS_KE_FACETED "Faceted"
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 1379 #define IDS_KE_FACETED 30672 macro
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H A D | shaders.rc | 1353 IDS_KE_FACETED "Faceted"
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 1470 #define IDS_KE_FACETED 11672 macro
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H A D | stdmtl2.cpp | 301 std2_faceted, _T("faceted"), TYPE_BOOL, 0, IDS_KE_FACETED,
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H A D | mtl.rc | 3533 IDS_KE_FACETED "Faceted"
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 236 std2_faceted, _T("faceted"), TYPE_BOOL, 0, IDS_KE_FACETED,
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