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Searched refs:IDS_KE_MAPCHANNEL (Results 1 – 6 of 6) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h1292 #define IDS_KE_MAPCHANNEL 30581 macro
H A Dshaderaniso.cpp365 an_map_channel, _T("unused"), TYPE_INT, 0, IDS_KE_MAPCHANNEL,
H A Dshadermultilayer.cpp464 ml_map_channel, _T("unused"), TYPE_INT, 0, IDS_KE_MAPCHANNEL,
H A Dshaders.rc1310 IDS_KE_MAPCHANNEL "Map Channel"
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h1383 #define IDS_KE_MAPCHANNEL 11581 macro
H A Dmtl.rc3422 IDS_KE_MAPCHANNEL "Map Channel"