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Searched refs:ID_BFG (Results 1 – 2 of 2) sorted by relevance

/dports/games/slump/slump-0.003.02/
H A Dslump.h255 #define ID_BFG (0x7d6) macro
H A Dslump.c7690 case ID_BFG: answer = 880; break; /* but a BFG is better, eh? */ in ammo_value()
7761 case ID_BFG: in is_weapon()