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Searched refs:ID_RSRC (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/
H A Dresource.h36 #define ID_RSRC MKTAG('R','S','R','C') // Resource Directory Tag macro
H A Dresource.cpp201 if (stream->readUint32BE() != ID_RSRC) { in openStream()
H A Driven_saveload.cpp487 saveFile->writeUint32BE(ID_RSRC); in saveGame()
/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/
H A Dresource.h36 #define ID_RSRC MKTAG('R','S','R','C') // Resource Directory Tag macro
H A Dresource.cpp202 if (stream->readUint32BE() != ID_RSRC) { in openStream()
H A Driven_saveload.cpp450 saveFile->writeUint32BE(ID_RSRC); in saveGame()
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/mohawk/
H A Darchive.h34 #define ID_RSRC MKID_BE('RSRC') // Resource Directory Tag macro
H A Darchive.cpp70 if (_mhk->readUint32BE() != ID_RSRC) in open()
487 if (headerTag == ID_RSRC) in createMohawkArchive()
H A Dconstruct_mohawk.cpp322 mohawkFile->writeUint32BE(ID_RSRC); in writeMohawkArchive()