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Searched refs:ID_TILE (Results 1 – 2 of 2) sorted by relevance

/dports/games/golly/golly-3.3-src/gui-wx/
H A Dwxmain.h361 ID_TILE, enumerator
H A Dwxmain.cpp730 mbar->Enable(ID_TILE, active); in UpdateMenuItems()
778 mbar->Check(ID_TILE, tilelayers); in UpdateMenuItems()
1441 case ID_TILE: ToggleTileLayers(); break; in BEGIN_EVENT_TABLE()
2306 layerMenu->AppendCheckItem(ID_TILE, _("Tile Layers") + GetAccelerator(DO_TILE)); in CreateMenus()
2475 SetAccelerator(mbar, ID_TILE, DO_TILE); in UpdateMenuAccelerators()