Home
last modified time | relevance | path

Searched refs:ID_WDIB (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/
H A Dresource.h47 #define ID_WDIB MKTAG('W','D','I','B') // LZ-Compressed Windows Bitmap macro
H A Dmyst_card.cpp182 cacheImageType = ID_WDIB; in loadView()
H A Dmyst_graphics.cpp112 dataStream = _vm->getResource(ID_WDIB, id); in decodeImage()
/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/
H A Dresource.h47 #define ID_WDIB MKTAG('W','D','I','B') // LZ-Compressed Windows Bitmap macro
H A Dmyst_card.cpp182 cacheImageType = ID_WDIB; in loadView()
H A Dmyst_graphics.cpp119 dataStream = _vm->getResource(ID_WDIB, id); in decodeImage()
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/mohawk/
H A Darchive.h45 #define ID_WDIB MKID_BE('WDIB') // LZ-Compressed Windows Bitmap macro