/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 235 IDirect3DDevice9_SetTexture(device, 0, NULL); in D3D_InitRenderState() 236 IDirect3DDevice9_SetTexture(device, 1, NULL); in D3D_InitRenderState() 237 IDirect3DDevice9_SetTexture(device, 2, NULL); in D3D_InitRenderState() 716 IDirect3DDevice9_SetTexture(data->device, 0, NULL); in D3D_UnlockTexture() 718 IDirect3DDevice9_SetTexture(data->device, 1, NULL); in D3D_UnlockTexture() 719 IDirect3DDevice9_SetTexture(data->device, 2, NULL); in D3D_UnlockTexture() 996 IDirect3DDevice9_SetTexture(data->device, 0, NULL); in SetDrawState() 999 IDirect3DDevice9_SetTexture(data->device, 1, NULL); in SetDrawState() 1000 IDirect3DDevice9_SetTexture(data->device, 2, NULL); in SetDrawState() 1357 IDirect3DDevice9_SetTexture(renderdata->device, 0, NULL); in D3D_DestroyTexture() [all …]
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/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 235 IDirect3DDevice9_SetTexture(device, 0, NULL); in D3D_InitRenderState() 236 IDirect3DDevice9_SetTexture(device, 1, NULL); in D3D_InitRenderState() 237 IDirect3DDevice9_SetTexture(device, 2, NULL); in D3D_InitRenderState() 716 IDirect3DDevice9_SetTexture(data->device, 0, NULL); in D3D_UnlockTexture() 718 IDirect3DDevice9_SetTexture(data->device, 1, NULL); in D3D_UnlockTexture() 719 IDirect3DDevice9_SetTexture(data->device, 2, NULL); in D3D_UnlockTexture() 996 IDirect3DDevice9_SetTexture(data->device, 0, NULL); in SetDrawState() 999 IDirect3DDevice9_SetTexture(data->device, 1, NULL); in SetDrawState() 1000 IDirect3DDevice9_SetTexture(data->device, 2, NULL); in SetDrawState() 1357 IDirect3DDevice9_SetTexture(renderdata->device, 0, NULL); in D3D_DestroyTexture() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 874 … result = IDirect3DDevice9_SetTexture(device, sampler, (IDirect3DBaseTexture9 *)texture->texture); in D3D_BindTextureRep() 1425 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawPoints() 1469 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawLines() 1524 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderFillRects()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 874 … result = IDirect3DDevice9_SetTexture(device, sampler, (IDirect3DBaseTexture9 *)texture->texture); in D3D_BindTextureRep() 1425 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawPoints() 1469 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawLines() 1524 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderFillRects()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 874 … result = IDirect3DDevice9_SetTexture(device, sampler, (IDirect3DBaseTexture9 *)texture->texture); in D3D_BindTextureRep() 1425 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawPoints() 1469 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawLines() 1524 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderFillRects()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 736 … result = IDirect3DDevice9_SetTexture(device, sampler, (IDirect3DBaseTexture9 *)texture->texture); in D3D_BindTextureRep() 1256 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawPoints() 1300 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawLines() 1355 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderFillRects()
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/dports/multimedia/mpv/mpv-0.34.1/video/out/ |
H A D | vo_direct3d.c | 1202 IDirect3DDevice9_SetTexture(priv->d3d_device, 0, in draw_osd() 1216 IDirect3DDevice9_SetTexture(priv->d3d_device, 0, NULL); in draw_osd()
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/dports/security/ridl/ridl-11b3240/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
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/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/d3d9/ |
H A D | nuklear_d3d9.h | 169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
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/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/d3d9/ |
H A D | nuklear_d3d9.h | 169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d9_common.h | 333 IDirect3DDevice9_SetTexture(dev, sampler, in d3d9_set_texture()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | vo_direct3d.c | 1095 IDirect3DDevice9_SetTexture(priv->d3d_device, 0, in draw_osd()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | vo_direct3d.c | 1095 IDirect3DDevice9_SetTexture(priv->d3d_device, 0, in draw_osd()
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/ |
H A D | d3d9.h | 386 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro 506 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/ |
H A D | d3d9.h | 386 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro 506 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
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/dports/multimedia/vlc/vlc-3.0.16/modules/video_output/win32/ |
H A D | direct3d9.c | 1875 hr = IDirect3DDevice9_SetTexture(d3ddev, 0, (LPDIRECT3DBASETEXTURE9)d3dtex); in Direct3D9RenderRegion()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ |
H A D | d3d9.h | 480 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro 600 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 1401 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,… macro 1523 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d9.h | 1401 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,… macro 1523 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d9.h | 655 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro 775 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d9.h | 655 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro 775 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
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