Home
last modified time | relevance | path

Searched refs:IDirect3DDevice9_SetTexture (Results 1 – 25 of 38) sorted by relevance

12

/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d/
H A DSDL_render_d3d.c235 IDirect3DDevice9_SetTexture(device, 0, NULL); in D3D_InitRenderState()
236 IDirect3DDevice9_SetTexture(device, 1, NULL); in D3D_InitRenderState()
237 IDirect3DDevice9_SetTexture(device, 2, NULL); in D3D_InitRenderState()
716 IDirect3DDevice9_SetTexture(data->device, 0, NULL); in D3D_UnlockTexture()
718 IDirect3DDevice9_SetTexture(data->device, 1, NULL); in D3D_UnlockTexture()
719 IDirect3DDevice9_SetTexture(data->device, 2, NULL); in D3D_UnlockTexture()
996 IDirect3DDevice9_SetTexture(data->device, 0, NULL); in SetDrawState()
999 IDirect3DDevice9_SetTexture(data->device, 1, NULL); in SetDrawState()
1000 IDirect3DDevice9_SetTexture(data->device, 2, NULL); in SetDrawState()
1357 IDirect3DDevice9_SetTexture(renderdata->device, 0, NULL); in D3D_DestroyTexture()
[all …]
/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d/
H A DSDL_render_d3d.c235 IDirect3DDevice9_SetTexture(device, 0, NULL); in D3D_InitRenderState()
236 IDirect3DDevice9_SetTexture(device, 1, NULL); in D3D_InitRenderState()
237 IDirect3DDevice9_SetTexture(device, 2, NULL); in D3D_InitRenderState()
716 IDirect3DDevice9_SetTexture(data->device, 0, NULL); in D3D_UnlockTexture()
718 IDirect3DDevice9_SetTexture(data->device, 1, NULL); in D3D_UnlockTexture()
719 IDirect3DDevice9_SetTexture(data->device, 2, NULL); in D3D_UnlockTexture()
996 IDirect3DDevice9_SetTexture(data->device, 0, NULL); in SetDrawState()
999 IDirect3DDevice9_SetTexture(data->device, 1, NULL); in SetDrawState()
1000 IDirect3DDevice9_SetTexture(data->device, 2, NULL); in SetDrawState()
1357 IDirect3DDevice9_SetTexture(renderdata->device, 0, NULL); in D3D_DestroyTexture()
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d/
H A DSDL_render_d3d.c874 … result = IDirect3DDevice9_SetTexture(device, sampler, (IDirect3DBaseTexture9 *)texture->texture); in D3D_BindTextureRep()
1425 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawPoints()
1469 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawLines()
1524 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderFillRects()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d/
H A DSDL_render_d3d.c874 … result = IDirect3DDevice9_SetTexture(device, sampler, (IDirect3DBaseTexture9 *)texture->texture); in D3D_BindTextureRep()
1425 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawPoints()
1469 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawLines()
1524 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderFillRects()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d/
H A DSDL_render_d3d.c874 … result = IDirect3DDevice9_SetTexture(device, sampler, (IDirect3DBaseTexture9 *)texture->texture); in D3D_BindTextureRep()
1425 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawPoints()
1469 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawLines()
1524 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderFillRects()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d/
H A DSDL_render_d3d.c736 … result = IDirect3DDevice9_SetTexture(device, sampler, (IDirect3DBaseTexture9 *)texture->texture); in D3D_BindTextureRep()
1256 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawPoints()
1300 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderDrawLines()
1355 IDirect3DDevice9_SetTexture(data->device, 0, in D3D_RenderFillRects()
/dports/multimedia/mpv/mpv-0.34.1/video/out/
H A Dvo_direct3d.c1202 IDirect3DDevice9_SetTexture(priv->d3d_device, 0, in draw_osd()
1216 IDirect3DDevice9_SetTexture(priv->d3d_device, 0, NULL); in draw_osd()
/dports/security/ridl/ridl-11b3240/nuklear/demo/d3d9/
H A Dnuklear_d3d9.h169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/d3d9/
H A Dnuklear_d3d9.h169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/d3d9/
H A Dnuklear_d3d9.h169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/d3d9/
H A Dnuklear_d3d9.h169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/d3d9/
H A Dnuklear_d3d9.h169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/d3d9/
H A Dnuklear_d3d9.h169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/d3d9/
H A Dnuklear_d3d9.h169 … hr = IDirect3DDevice9_SetTexture(d3d9.device, 0, (IDirect3DBaseTexture9 *)cmd->texture.ptr); in nk_d3d9_render()
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dd3d9_common.h333 IDirect3DDevice9_SetTexture(dev, sampler, in d3d9_set_texture()
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dvo_direct3d.c1095 IDirect3DDevice9_SetTexture(priv->d3d_device, 0, in draw_osd()
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dvo_direct3d.c1095 IDirect3DDevice9_SetTexture(priv->d3d_device, 0, in draw_osd()
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/
H A Dd3d9.h386 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro
506 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/
H A Dd3d9.h386 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro
506 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
/dports/multimedia/vlc/vlc-3.0.16/modules/video_output/win32/
H A Ddirect3d9.c1875 hr = IDirect3DDevice9_SetTexture(d3ddev, 0, (LPDIRECT3DBASETEXTURE9)d3dtex); in Direct3D9RenderRegion()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/
H A Dd3d9.h480 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro
600 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d9.h1401 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,… macro
1523 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d9.h1401 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,… macro
1523 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9.h655 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro
775 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9.h655 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) macro
775 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) macro

12