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Searched refs:IDirectSoundBuffer_Restore (Results 1 – 25 of 84) sorted by relevance

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/dports/devel/sdl12/SDL-1.2.15/src/audio/windx5/
H A DSDL_dx5audio.c260 IDirectSoundBuffer_Restore(mixbuf); in DX5_WaitAudio_BusyWait()
275 IDirectSoundBuffer_Restore(mixbuf); in DX5_WaitAudio_BusyWait()
311 IDirectSoundBuffer_Restore(mixbuf); in DX6_WaitAudio_EventWait()
349 IDirectSoundBuffer_Restore(mixbuf); in DX5_GetAudioBuf()
378 IDirectSoundBuffer_Restore(mixbuf); in DX5_GetAudioBuf()
/dports/emulators/vice/vice-3.5/src/sounddrv/
H A Dsounddx.c298 IDirectSoundBuffer_Restore(buffer); in dx_clear()
434 if ((result = IDirectSoundBuffer_Restore(buffer)) != DS_OK) { in dx_init()
526 IDirectSoundBuffer_Restore(buffer); in dx_write()
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/sounddrv/
H A Dsounddx.c281 IDirectSoundBuffer_Restore(buffer); in dx_clear()
415 if ((result = IDirectSoundBuffer_Restore(buffer)) != DS_OK) { in dx_init()
507 IDirectSoundBuffer_Restore(buffer); in dx_write()
/dports/devel/sdl20/SDL2-2.0.18/src/audio/directsound/
H A DSDL_directsound.c201 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
216 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
268 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
300 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/directsound/
H A DSDL_directsound.c197 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
212 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
264 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
296 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/directsound/
H A DSDL_directsound.c197 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
212 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
264 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
296 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/directsound/
H A DSDL_directsound.c197 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
212 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
264 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
296 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/audio/directsound/
H A DSDL_directsound.c197 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
212 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
264 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
296 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
/dports/x11/controllermap/SDL2-2.0.18/src/audio/directsound/
H A DSDL_directsound.c201 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
216 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice()
268 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
300 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
/dports/games/q2pro/q2pro/source/
H A Dwin_dsound.c360 IDirectSoundBuffer_Restore (pDSBuf); in DS_BeginPainting()
379 IDirectSoundBuffer_Restore( pDSBuf ); in DS_BeginPainting()
/dports/audio/libmikmod/libmikmod-3.3.11.1/drivers/
H A Ddrv_ds.c118 IDirectSoundBuffer_Restore(pSoundBuffer); in updateBufferProc()
341 IDirectSoundBuffer_Restore (pSoundBuffer); in DS_Update()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfsound/winsrc/
H A Ddsound.c222 if(IDirectSoundBuffer_Restore(lpDSB)!=DS_OK) return; in SoundFeedStreamData()
/dports/devel/allegro/allegro-4.4.3.1/src/win/
H A Dwdsndmix.c322 if(IDirectSoundBuffer_Restore(alleg_buf) != DS_OK) in digi_dsoundmix_mixer_callback()
366 if(IDirectSoundBuffer_Restore(alleg_buf) != DS_OK) in digi_dsoundmix_mixer_callback()
H A Dwdsound.c663 IDirectSoundBuffer_Restore(snd_buf); in fill_dsound_buffer()
961 IDirectSoundBuffer_Restore(ds_locked_buffer); in digi_directsound_lock_voice()
/dports/multimedia/vlc/vlc-3.0.16/modules/audio_output/
H A Ddirectsound.c218 IDirectSoundBuffer_Restore( p_sys->p_dsbuffer ); in FillBuffer()
285 IDirectSoundBuffer_Restore( sys->p_dsbuffer ); in Play()
1164 IDirectSoundBuffer_Restore( p_sys->p_dsbuffer ); in PlayedDataEraser()
/dports/audio/festalon/festalon/src/sexyal/drivers/
H A Ddsound.c39 IDirectSoundBuffer_Restore(tmp->ppbufw); in CheckStatus()
/dports/games/NBlood/NBlood-a1689a4/source/audiolib/src/
H A Ddriver_directsound.cpp109 if (FAILED(err = IDirectSoundBuffer_Restore(lpdsbsec))) in FillBuffer()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_dsound.c375 IDirectSoundBuffer_Restore(pDSBuf); in S_DS_LockBuffer()
/dports/games/jfsw/jfsw-c434002/jfaudiolib/src/
H A Ddriver_directsound.c125 err = IDirectSoundBuffer_Restore(lpdsbsec); in FillBuffer()
/dports/emulators/mednafen/mednafen/src/sexyal/drivers/
H A Ddsound.cpp63 IDirectSoundBuffer_Restore(tmp->ppbufw); in CheckStatus()
/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/targets/
H A Dsnd_dx.c500 IDirectSoundBuffer_Restore (pDSBuf); in DSOUND_Restore()
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DDSOUND.H214 #define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) macro
/dports/emulators/atari800/atari800-3.1.0/src/win32/
H A Dsound.c547 IDirectSoundBuffer_Restore(pDSB); in Sound_Continue()
/dports/audio/soundtracker/soundtracker-1.0.2.1/app/drivers/
H A Ddsound-output.c119 FAILED(IDirectSoundBuffer_Restore(d->wbuffer)) in dsound_poll_ready_playing()
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libao2/
H A Dao_dsound.c313 IDirectSoundBuffer_Restore(hdsbuf); in write_buffer()

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