/dports/devel/sdl12/SDL-1.2.15/src/audio/windx5/ |
H A D | SDL_dx5audio.c | 260 IDirectSoundBuffer_Restore(mixbuf); in DX5_WaitAudio_BusyWait() 275 IDirectSoundBuffer_Restore(mixbuf); in DX5_WaitAudio_BusyWait() 311 IDirectSoundBuffer_Restore(mixbuf); in DX6_WaitAudio_EventWait() 349 IDirectSoundBuffer_Restore(mixbuf); in DX5_GetAudioBuf() 378 IDirectSoundBuffer_Restore(mixbuf); in DX5_GetAudioBuf()
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/dports/emulators/vice/vice-3.5/src/sounddrv/ |
H A D | sounddx.c | 298 IDirectSoundBuffer_Restore(buffer); in dx_clear() 434 if ((result = IDirectSoundBuffer_Restore(buffer)) != DS_OK) { in dx_init() 526 IDirectSoundBuffer_Restore(buffer); in dx_write()
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/sounddrv/ |
H A D | sounddx.c | 281 IDirectSoundBuffer_Restore(buffer); in dx_clear() 415 if ((result = IDirectSoundBuffer_Restore(buffer)) != DS_OK) { in dx_init() 507 IDirectSoundBuffer_Restore(buffer); in dx_write()
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/dports/devel/sdl20/SDL2-2.0.18/src/audio/directsound/ |
H A D | SDL_directsound.c | 201 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 216 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 268 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf() 300 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/directsound/ |
H A D | SDL_directsound.c | 197 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 212 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 264 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf() 296 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/directsound/ |
H A D | SDL_directsound.c | 197 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 212 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 264 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf() 296 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/directsound/ |
H A D | SDL_directsound.c | 197 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 212 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 264 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf() 296 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/audio/directsound/ |
H A D | SDL_directsound.c | 197 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 212 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 264 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf() 296 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
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/dports/x11/controllermap/SDL2-2.0.18/src/audio/directsound/ |
H A D | SDL_directsound.c | 201 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 216 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_WaitDevice() 268 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf() 300 IDirectSoundBuffer_Restore(this->hidden->mixbuf); in DSOUND_GetDeviceBuf()
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/dports/games/q2pro/q2pro/source/ |
H A D | win_dsound.c | 360 IDirectSoundBuffer_Restore (pDSBuf); in DS_BeginPainting() 379 IDirectSoundBuffer_Restore( pDSBuf ); in DS_BeginPainting()
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/dports/audio/libmikmod/libmikmod-3.3.11.1/drivers/ |
H A D | drv_ds.c | 118 IDirectSoundBuffer_Restore(pSoundBuffer); in updateBufferProc() 341 IDirectSoundBuffer_Restore (pSoundBuffer); in DS_Update()
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfsound/winsrc/ |
H A D | dsound.c | 222 if(IDirectSoundBuffer_Restore(lpDSB)!=DS_OK) return; in SoundFeedStreamData()
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/dports/devel/allegro/allegro-4.4.3.1/src/win/ |
H A D | wdsndmix.c | 322 if(IDirectSoundBuffer_Restore(alleg_buf) != DS_OK) in digi_dsoundmix_mixer_callback() 366 if(IDirectSoundBuffer_Restore(alleg_buf) != DS_OK) in digi_dsoundmix_mixer_callback()
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H A D | wdsound.c | 663 IDirectSoundBuffer_Restore(snd_buf); in fill_dsound_buffer() 961 IDirectSoundBuffer_Restore(ds_locked_buffer); in digi_directsound_lock_voice()
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/dports/multimedia/vlc/vlc-3.0.16/modules/audio_output/ |
H A D | directsound.c | 218 IDirectSoundBuffer_Restore( p_sys->p_dsbuffer ); in FillBuffer() 285 IDirectSoundBuffer_Restore( sys->p_dsbuffer ); in Play() 1164 IDirectSoundBuffer_Restore( p_sys->p_dsbuffer ); in PlayedDataEraser()
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/dports/audio/festalon/festalon/src/sexyal/drivers/ |
H A D | dsound.c | 39 IDirectSoundBuffer_Restore(tmp->ppbufw); in CheckStatus()
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/dports/games/NBlood/NBlood-a1689a4/source/audiolib/src/ |
H A D | driver_directsound.cpp | 109 if (FAILED(err = IDirectSoundBuffer_Restore(lpdsbsec))) in FillBuffer()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | snd_dsound.c | 375 IDirectSoundBuffer_Restore(pDSBuf); in S_DS_LockBuffer()
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/dports/games/jfsw/jfsw-c434002/jfaudiolib/src/ |
H A D | driver_directsound.c | 125 err = IDirectSoundBuffer_Restore(lpdsbsec); in FillBuffer()
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/dports/emulators/mednafen/mednafen/src/sexyal/drivers/ |
H A D | dsound.cpp | 63 IDirectSoundBuffer_Restore(tmp->ppbufw); in CheckStatus()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/targets/ |
H A D | snd_dx.c | 500 IDirectSoundBuffer_Restore (pDSBuf); in DSOUND_Restore()
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | DSOUND.H | 214 #define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) macro
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/dports/emulators/atari800/atari800-3.1.0/src/win32/ |
H A D | sound.c | 547 IDirectSoundBuffer_Restore(pDSB); in Sound_Continue()
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/dports/audio/soundtracker/soundtracker-1.0.2.1/app/drivers/ |
H A D | dsound-output.c | 119 FAILED(IDirectSoundBuffer_Restore(d->wbuffer)) in dsound_poll_ready_playing()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libao2/ |
H A D | ao_dsound.c | 313 IDirectSoundBuffer_Restore(hdsbuf); in write_buffer()
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