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Searched refs:IE_ALIGNMENT (Results 1 – 25 of 32) sorted by relevance

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/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/bg2/
H A DCharGen4.py22 from ie_stats import IE_ALIGNMENT, IE_REPUTATION
27 GemRB.SetPlayerStat (MyChar, IE_ALIGNMENT, 0)
H A DGame.py60 if (GemRB.GetPlayerStat(idx, IE_ALIGNMENT) == 0x12):
136 AlignmentAbbrev = CommonTables.Aligns.FindValue ("VALUE", GemRB.GetPlayerStat (pc, IE_ALIGNMENT))
H A DLUHLASelection.py354 if HLAAlign == "ALL_EVIL" and GemRB.GetPlayerStat (pc, IE_ALIGNMENT) < 6:
358 elif HLAAlign == "ALL_GOOD" and GemRB.GetPlayerStat (pc, IE_ALIGNMENT) > 2:
H A DGUICG3.py99 GemRB.SetPlayerStat (MyChar, IE_ALIGNMENT, Alignment)
H A DCharGenEnd.py72 …ignmentAbbrev = CommonTables.Aligns.FindValue ("VALUE", GemRB.GetPlayerStat (MyChar, IE_ALIGNMENT))
H A DCharGenCommon.py165 stat = GemRB.GetPlayerStat (MyChar, IE_ALIGNMENT)
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/bg1/
H A DCharGenGui.py84 GemRB.SetPlayerStat (MyChar, IE_ALIGNMENT,0)
88 AllignID = GemRB.GetPlayerStat (MyChar, IE_ALIGNMENT)
282 AllignID = GemRB.GetPlayerStat (MyChar, IE_ALIGNMENT)
325 AllignID = GemRB.GetPlayerStat (MyChar, IE_ALIGNMENT)
H A DGUICG3.py87 GemRB.SetPlayerStat (MyChar, IE_ALIGNMENT, Alignment)
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/
H A Die_stats.py335 IE_ALIGNMENT = 217 variable
H A DLUSpellSelection.py220 Spells[i] = Spellbook.GetMageSpells (KitMask, GemRB.GetPlayerStat (pc, IE_ALIGNMENT), i+1, Class)
359 …Spells[SpellLevel] = Spellbook.GetMageSpells (KitMask, GemRB.GetPlayerStat (pc, IE_ALIGNMENT), Spe…
H A DLevelUp.py628 …Learnable = Spellbook.GetLearnablePriestSpells(ClassMask, GemRB.GetPlayerStat (pc, IE_ALIGNMENT), …
733 …rnable = Spellbook.GetLearnablePriestSpells(ClassFlag, GemRB.GetPlayerStat (pc, IE_ALIGNMENT), i+1)
H A DDualClass.py434 Alignment = GemRB.GetPlayerStat (pc, IE_ALIGNMENT) # our alignment
H A DSpellbook.py583 alignment = GemRB.GetPlayerStat (pc, IE_ALIGNMENT)
H A DGUICommon.py623 Alignment = GemRB.GetPlayerStat (actor, IE_ALIGNMENT)
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/iwd2/
H A DCharGen9.py189 GemRB.SetPlayerStat (MyChar, IE_ALIGNMENT, CommonTables.Aligns.GetValue (t, 3))
/dports/games/gemrb/gemrb-0.9.0/gemrb/includes/
H A Die_stats.h531 #define IE_ALIGNMENT 217 macro
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/CREImporter/
H A DCREImporter.cpp1219 act->BaseStats[IE_ALIGNMENT]=tmpByte; in GetActorPST()
1623 act->BaseStats[IE_ALIGNMENT]=tmpByte; in GetActorBG()
1940 act->BaseStats[IE_ALIGNMENT]=tmpByte; in GetActorIWD2()
2182 act->BaseStats[IE_ALIGNMENT]=tmpByte; in GetActorIWD1()
2717 tmpByte = actor->BaseStats[IE_ALIGNMENT]; in PutActorGemRB()
2744 tmpByte = actor->BaseStats[IE_ALIGNMENT]; in PutActorBG()
2802 tmpByte = actor->BaseStats[IE_ALIGNMENT]; in PutActorPST()
2850 tmpByte = actor->BaseStats[IE_ALIGNMENT]; in PutActorIWD1()
2908 tmpByte = actor->BaseStats[IE_ALIGNMENT]; in PutActorIWD2()
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/iwd/
H A DCharGen.py308 t = GemRB.GetPlayerStat (MyChar, IE_ALIGNMENT)
348 t = GemRB.GetPlayerStat (MyChar, IE_ALIGNMENT)
444 Alignment = CommonTables.Aligns.FindValue (3, GemRB.GetPlayerStat(MyChar, IE_ALIGNMENT))
1199 GemRB.SetPlayerStat (MyChar, IE_ALIGNMENT, Alignment )
1880 t = GemRB.GetPlayerStat (MyChar, IE_ALIGNMENT)
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DMatching.cpp125 ieDword idsStat[] = { IE_EA, IE_GENERAL, IE_RACE, IE_CLASS, IE_SPECIFIC, IE_SEX, IE_ALIGNMENT }; in DoObjectChecks()
H A DObjects.cpp1012 int value = actor->GetStat( IE_ALIGNMENT ); in ID_Alignment()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DIniSpawn.cpp42 IE_SEX, IE_ALIGNMENT };
H A DEffectQueue.cpp131 stat = target->GetStat(IE_ALIGNMENT); in match_ids()
1817 …[9]={IE_FACTION, IE_TEAM, IE_EA, IE_GENERAL, IE_RACE, IE_CLASS, IE_SPECIFIC, IE_SEX, IE_ALIGNMENT};
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/IWDOpcodes/
H A DIWDOpcodes.cpp529 …return DiffCore( ((Actor *) Owner)->GetStat(IE_ALIGNMENT)&AL_GE_MASK,STAT_GET(IE_ALIGNMENT)&AL_GE_… in check_iwd_targeting()
531 return DiffCore(AL_TRUE_NEUTRAL,STAT_GET(IE_ALIGNMENT)&AL_GE_MASK, rel); in check_iwd_targeting()
580 } else if (idx == IE_ALIGNMENT) { in check_iwd_targeting()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/FXOpcodes/
H A DFXOpcodes.cpp2465 ieDword newalign = target->GetStat( IE_ALIGNMENT ); in fx_alignment_invert()
2484 STAT_SET( IE_ALIGNMENT, newalign ); in fx_alignment_invert()
2492 STAT_SET( IE_ALIGNMENT, fx->Parameter2 ); in fx_alignment_change()
2815 stat = IE_ALIGNMENT; in fx_ids_modifier()
3589 stat = target->GetStat(IE_ALIGNMENT)&AL_GE_MASK; in fx_detect_alignment()
3593 stat = target->GetStat(IE_ALIGNMENT)&AL_LC_MASK; in fx_detect_alignment()
5401 alignment = target->GetStat(IE_ALIGNMENT); in fx_find_familiar()
/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/pst/
H A DGUIREC.py257 align = GemRB.GetPlayerStat (pc, IE_ALIGNMENT)

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