Searched refs:IE_CRITICALHITBONUS (Results 1 – 6 of 6) sorted by relevance
268 IE_CRITICALHITBONUS = 146 variable
427 #define IE_CRITICALHITBONUS 146 macro
534 if (roll >= (ATTACKROLL - (int) caster->GetStat(IE_CRITICALHITBONUS))) { in FailedIDS()
3148 STAT_ADD(IE_CRITICALHITBONUS, 4); in fx_executioner_eyes()
7497 int criticalroll = roll + (int) GetStat(IE_CRITICALHITBONUS) - CriticalBonus; in PerformAttack()7500 …ThreatRangeMin -= ((int) GetStat(IE_CRITICALHITBONUS) - CriticalBonus); // TODO: move to GetCombat… in PerformAttack()
7523 STAT_MOD( IE_CRITICALHITBONUS ); in fx_critical_hit_modifier()