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Searched refs:IE_ITEM_TWO_HANDED (Results 1 – 4 of 4) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/
H A DGUIDefines.py280 IE_ITEM_TWO_HANDED = 0x00000002 variable
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DItem.h46 #define IE_ITEM_TWO_HANDED 0x00000002 macro
H A DInterface.cpp3602 if (item->Flags&IE_ITEM_TWO_HANDED) { in CanUseItemType()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/FXOpcodes/
H A DFXOpcodes.cpp3517 if (target->inventory.GetItemFlag(slot)&IE_ITEM_TWO_HANDED) { in fx_create_magic_item()