Searched refs:IE_SPELLDURATIONMODMAGE (Results 1 – 4 of 4) sorted by relevance
247 if (caster->Modified[IE_SPELLDURATIONMODMAGE] && SpellType == IE_SPL_WIZARD) { in GetEffectBlock()248 fx->Duration = (fx->Duration * caster->Modified[IE_SPELLDURATIONMODMAGE]) / 100; in GetEffectBlock()
133 IE_SPELLDURATIONMODMAGE = 53 variable
290 #define IE_SPELLDURATIONMODMAGE 53 macro
3358 STAT_SET( IE_SPELLDURATIONMODMAGE, fx->Parameter1); in fx_spell_duration_modifier()