/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Conditions/ |
H A D | GrantConditionOnHealth.cs | 17 public class GrantConditionOnHealthInfo : ITraitInfo, IRulesetLoaded, Requires<IHealthInfo> 44 var health = ai.TraitInfo<IHealthInfo>(); in RulesetLoaded()
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H A D | GrantConditionOnDamageState.cs | 17 public class GrantConditionOnDamageStateInfo : ITraitInfo, Requires<IHealthInfo>
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/ |
H A D | CombatDebugOverlay.cs | 35 readonly IHealthInfo healthInfo; 43 healthInfo = self.Info.TraitInfoOrDefault<IHealthInfo>(); in CombatDebugOverlay()
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H A D | SelfHealing.cs | 18 class SelfHealingInfo : ConditionalTraitInfo, Requires<IHealthInfo>
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H A D | Health.cs | 19 public class HealthInfo : IHealthInfo, IRulesetLoaded, IEditorActorOptions 38 int IHealthInfo.MaxHP { get { return HP; } }
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H A D | ExplosionOnDamageTransition.cs | 19 public class ExplosionOnDamageTransitionInfo : ITraitInfo, IRulesetLoaded, Requires<IHealthInfo>
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H A D | KillsSelf.cs | 86 if (Info.RemoveInstead || !self.Info.HasTraitInfo<IHealthInfo>()) in Kill()
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H A D | DamagedByTerrain.cs | 19 class DamagedByTerrainInfo : ConditionalTraitInfo, Requires<IHealthInfo>
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H A D | RepairableNear.cs | 22 …class RepairableNearInfo : ITraitInfo, Requires<IHealthInfo>, Requires<IMoveInfo>, IObservesVariab…
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H A D | Captures.cs | 149 var healthInfo = target.Info.TraitInfoOrDefault<IHealthInfo>(); in CanTargetFrozenActor()
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H A D | Repairable.cs | 24 …public class RepairableInfo : ITraitInfo, Requires<IHealthInfo>, Requires<IMoveInfo>, IObservesVar…
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H A D | Explodes.cs | 24 public class ExplodesInfo : ConditionalTraitInfo, Requires<IHealthInfo>
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Lint/ |
H A D | CheckHitShapes.cs | 25 var health = actorInfo.Value.TraitInfoOrDefault<IHealthInfo>(); in Run()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/Properties/ |
H A D | HealthProperties.cs | 18 public class HealthProperties : ScriptActorProperties, Requires<IHealthInfo>
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Power/ |
H A D | ScalePowerWithHealth.cs | 17 public class ScalePowerWithHealthInfo : ITraitInfo, Requires<PowerInfo>, Requires<IHealthInfo>
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Buildings/ |
H A D | TransformsIntoTransforms.cs | 19 …ransformsIntoTransformsInfo : ConditionalTraitInfo, Requires<TransformsInfo>, Requires<IHealthInfo>
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H A D | TransformsIntoRepairable.cs | 24 …ransformsIntoRepairableInfo : ConditionalTraitInfo, Requires<TransformsInfo>, Requires<IHealthInfo>
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H A D | GroundLevelBridge.cs | 21 …s GroundLevelBridgeInfo : ITraitInfo, IRulesetLoaded, Requires<BuildingInfo>, Requires<IHealthInfo>
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H A D | RepairableBuilding.cs | 20 public class RepairableBuildingInfo : ConditionalTraitInfo, Requires<IHealthInfo>
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Warheads/ |
H A D | DamageWarhead.cs | 35 if (!victim.Info.HasTraitInfo<IHealthInfo>()) in IsValidAgainst()
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H A D | CreateEffectWarhead.cs | 85 if (!victim.Info.HasTraitInfo<IHealthInfo>()) in GetDirectHitTargetType()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/BotModules/BotModuleLogic/ |
H A D | SupportPowerDecision.cs | 194 var healthInfo = fa.Info.TraitInfoOrDefault<IHealthInfo>(); in GetAttractiveness()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/BotModules/Squads/ |
H A D | AttackOrFleeFuzzy.cs | 190 if (a.Info.HasTraitInfo<IHealthInfo>()) in NormalizedHealth()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Traits/ |
H A D | TraitsInterfaces.cs | 52 public interface IHealthInfo : ITraitInfo interface
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