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Searched refs:IMASKCleared (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-virtualjaguar/virtualjaguar-libretro-afe223e/src/
H A Ddsp.c83 bool IMASKCleared = false; variable
546 IMASKCleared = (dsp_flags & IMASK) && !(data & IMASK); in DSPWriteLong()
823 IMASKCleared = false; in DSPReset()
957 if (IMASKCleared) // If IMASK was cleared, in DSPExec()
960 IMASKCleared = false; in DSPExec()
H A Dgpu.c494 bool IMASKCleared = (gpu_flags & IMASK) && !(data & IMASK); in GPUWriteLong() local
506 if (IMASKCleared) // If IMASK was cleared, in GPUWriteLong()