Home
last modified time | relevance | path

Searched refs:INPUT_HORZ (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dgamestructures.cpp1490 { "horz", INPUT_HORZ, 0, 0, -1 },
1511 case INPUT_HORZ: labelNum = fix16_to_int(i.q16horz); break; in VM_GetPlayerInput()
1538 case INPUT_HORZ: i.q16horz = fix16_from_int(newValue); break; in VM_SetPlayerInput()
H A Dgamedef.h731 INPUT_HORZ, enumerator