/dports/games/tomenet/tomenet-4.6.0/src/client/ |
H A D | c-inven.c | 50 if ((i < 0) || (i >= INVEN_TOTAL)) return (FALSE); in get_item_okay() 103 if ((i < INVEN_WIELD) || (i >= INVEN_TOTAL)) return (-1); in c_label_to_equip() 137 stop = equip ? INVEN_TOTAL : INVEN_PACK; in get_tag() 140 start = (equip ? INVEN_TOTAL : INVEN_PACK) - 1; in get_tag() 150 for (j = (equip ? INVEN_TOTAL : INVEN_PACK) - 1; j >= (inven ? 0 : INVEN_WIELD); --j) in get_tag() 160 i = INVEN_PACK + (j >= INVEN_WIELD ? INVEN_TOTAL : 0) - 1 - j; in get_tag() 223 for (j = inven_first ? 0 : INVEN_TOTAL - 1; 224 inven_first ? (j < INVEN_TOTAL) : (j >= 0); 229 else i = INVEN_WIELD + INVEN_TOTAL - 1 - j; 339 e2 = INVEN_TOTAL - 1;
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H A D | variable.c | 28 object_type inventory[INVEN_TOTAL]; /* The client-side copy of the inventory */ 29 char inventory_name[INVEN_TOTAL][ONAME_LEN]; /* The client-side copy of the inventory names */ 30 int inventory_inscription[INVEN_TOTAL]; /* Position in an item name where a special inscription beg… 31 int inventory_inscription_len[INVEN_TOTAL]; /* Length of a special inscription */
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H A D | externs.h | 147 extern object_type inventory[INVEN_TOTAL]; 148 extern char inventory_name[INVEN_TOTAL][ONAME_LEN]; 149 extern int inventory_inscription[INVEN_TOTAL]; 150 extern int inventory_inscription_len[INVEN_TOTAL];
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/dports/games/mangband/mangband-1.5.3/src/client/ |
H A D | c-inven.c | 67 if ((i < 0) || (i >= INVEN_TOTAL)) return (FALSE); in get_item_okay() 120 if ((i < INVEN_WIELD) || (i >= INVEN_TOTAL)) return (-1); in c_label_to_equip() 146 for (i = 0; i < INVEN_TOTAL; ++i) in get_tag() 243 for (i = 0; i < INVEN_TOTAL; i++) in get_item_by_name() 324 if ((item < 0 && FLOOR_NEGATIVE) || (item >= INVEN_TOTAL && !FLOOR_NEGATIVE)) in c_secondary_tester() 330 else if (item < 0 || item >= INVEN_TOTAL) in c_secondary_tester() 394 e2 = INVEN_TOTAL - 1; in c_get_item() 401 if ((e1 != INVEN_WIELD) || (e2 != INVEN_TOTAL - 1)) equip_up = TRUE; in c_get_item()
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H A D | c-variable.c | 232 s16b INVEN_TOTAL = 36; variable
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H A D | c-xtra1.c | 168 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in prt_equippy() 808 byte i = INVEN_TOTAL - INVEN_WIELD; in display_floor_item() 835 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in display_equip() 890 for (i = INVEN_TOTAL - INVEN_WIELD + 1; i < Term->hgt; i++) in display_equip() 1070 for (k = 0, i = INVEN_WIELD; i < INVEN_TOTAL; i++) in show_equip() 2342 for (i = INVEN_WIELD; i < INVEN_TOTAL; ++i) in display_player_equippy()
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H A D | c-spell.c | 112 for (i = 0; i < INVEN_TOTAL; i++) in get_spell_by_name()
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H A D | net-client.c | 840 INVEN_TOTAL = max; in recv_struct_info() 928 for (i = 0; i < INVEN_TOTAL; i++) in free_struct_info() 2016 if (pos >= INVEN_TOTAL) p_ptr->window |= (PW_EQUIP); in recv_inven() 2111 for (i = INVEN_WIELD; i < INVEN_TOTAL; ++i) in recv_objflags()
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H A D | c-cmd0.c | 1349 if (y == INVEN_TOTAL - INVEN_WIELD) in do_cmd_term_equip() 1353 if (y > INVEN_TOTAL - INVEN_WIELD) return 0; in do_cmd_term_equip()
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H A D | c-externs.h | 197 extern s16b INVEN_TOTAL;
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | defines-player.h | 27 #define INVEN_TOTAL 38 /* since they start at 0, max slot index is INVEN_TOTAL - 1 (!) */ macro
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | lua_bind.c | 669 for (i = 0; i < INVEN_TOTAL; i++) { in lua_strip_true_arts_from_present_player() 680 for (i = 0; i < INVEN_TOTAL; i++) { in lua_strip_true_arts_from_present_player() 713 for (i = 0; i < INVEN_TOTAL; i++) { in lua_check_player_for_true_arts() 924 for (i = 0; i < INVEN_TOTAL; i++) { in lua_arts_fix() 971 for (i = 0; i < INVEN_TOTAL; i++){ in lua_apply_item_changes() 1006 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in lua_fix_equip_slots()
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H A D | birth.c | 1175 for (i = 0; i < INVEN_TOTAL; i++) in player_wipe() 1178 C_WIPE(p_ptr->inventory, INVEN_TOTAL, object_type); in player_wipe() 1182 memset(p_ptr->inventory_copy, 0xFF, INVEN_TOTAL * sizeof(object_type)); in player_wipe() 2058 for (i = 1; i < INVEN_TOTAL; i++) in player_setup() 2107 for (i = 0; i < INVEN_TOTAL; i++) /* Erase the highlander amulets */ in player_setup() 2159 for (i = 1; i < INVEN_TOTAL; i++) in player_setup() 2965 Players[Ind]->inventory = C_NEW(INVEN_TOTAL, object_type); in player_birth() 2968 Players[Ind]->inventory_copy = C_NEW(INVEN_TOTAL, object_type); in player_birth()
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H A D | party.c | 2129 for (i = 0; i < INVEN_TOTAL; i++) { in erase_guild_key() 2165 p_ptr->inventory = C_NEW(INVEN_TOTAL, object_type); in erase_guild_key() 2174 C_WIPE(p_ptr->inventory, INVEN_TOTAL, object_type); in erase_guild_key() 2184 C_FREE(p_ptr->inventory, INVEN_TOTAL, object_type); in erase_guild_key() 2190 for (i = 0; i < INVEN_TOTAL; i++) { in erase_guild_key() 2200 C_FREE(p_ptr->inventory, INVEN_TOTAL, object_type); in erase_guild_key() 2211 C_FREE(p_ptr->inventory, INVEN_TOTAL, object_type); in erase_guild_key() 4243 C_MAKE(Players[Ind]->inventory, INVEN_TOTAL, object_type); in rename_character() 4269 C_KILL(Players[Ind]->inventory, INVEN_TOTAL, object_type); in rename_character() 4305 C_KILL(Players[Ind]->inventory, INVEN_TOTAL, object_type); in rename_character() [all …]
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H A D | nserver.c | 8124 if (item >= INVEN_TOTAL) 8223 if (item >= INVEN_TOTAL) 8285 if (item >= INVEN_TOTAL) 8695 if (item >= INVEN_TOTAL) 8742 if (item >= INVEN_TOTAL) 8826 if (item >= INVEN_TOTAL) 8873 if (item >= INVEN_TOTAL) 8920 if (item >= INVEN_TOTAL) 9054 if (item >= INVEN_TOTAL) 9210 if (item >= INVEN_TOTAL) [all …]
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H A D | slash.c | 985 byte start = INVEN_WIELD, end = INVEN_TOTAL; 1025 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) { 6039 if (atoi(token[1]) < 0 || atoi(token[1]) >= INVEN_TOTAL) { 6132 if (atoi(token[1]) < 1 || atoi(token[1]) >= INVEN_TOTAL) { 6185 if (atoi(token[1]) < 1 || atoi(token[1]) >= INVEN_TOTAL) { 7302 if (k < 1 || k > INVEN_TOTAL) { 7350 if (k < 1 || k > INVEN_TOTAL) { 7557 for (j = INVEN_TOTAL; j >= 0; j--) 7566 for (j = INVEN_TOTAL - 1; j >= 0; j--) 8053 if (k < 1 || k > INVEN_TOTAL) { [all …]
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H A D | object2.c | 1197 for (i = 0; i < INVEN_TOTAL; i++) 1218 for (i = 0; i < INVEN_TOTAL; i++) 9665 for (i = 0; i < INVEN_TOTAL; i++) { 9687 p_ptr->inventory = C_NEW(INVEN_TOTAL, object_type); 9703 C_WIPE(p_ptr->inventory, INVEN_TOTAL, object_type); 9713 C_FREE(p_ptr->inventory, INVEN_TOTAL, object_type); 9719 for (i = 0; i < INVEN_TOTAL; i++) { 9879 for (i = 0; i < INVEN_TOTAL; i++) { 9895 p_ptr->inventory = C_NEW(INVEN_TOTAL, object_type); 9904 C_WIPE(p_ptr->inventory, INVEN_TOTAL, object_type); [all …]
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H A D | dungeon.c | 444 for (i = 0; i < INVEN_TOTAL; i++) { in sense_inventory() 2416 for (i = 0; i < INVEN_TOTAL; i++) { 2447 i = INVEN_TOTAL; 2681 for (i = 0; i < INVEN_TOTAL; i++) { 2712 i = INVEN_TOTAL; 3308 for (i = 0; i < INVEN_TOTAL; i++) { 6292 for (j = 0; j < INVEN_TOTAL; j++) { 6447 for (j = 1; j < INVEN_TOTAL; j++) 6456 for (j = 1; j < INVEN_TOTAL; j++) { 6462 for (j = 1; j < INVEN_TOTAL; j++) [all …]
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H A D | runecraft.c | 341 for (i = 0; i < INVEN_TOTAL; i++) { in rspell_trap() 360 for (i = 0; i < INVEN_TOTAL; i++) { in rspell_socket()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | net-game.c | 236 if (cq_printf(&ct->wbuf, "%ud%ul%ul%ul", INVEN_TOTAL, eq_name_size, INVEN_WIELD, INVEN_PACK) <= 0) in send_inventory_info_DEPRECATED() 243 for (i = 0; i < INVEN_TOTAL; i++) in send_inventory_info_DEPRECATED() 275 if (cq_printf(&ct->wbuf, "%ud%ul%ul%ul", INVEN_TOTAL, eq_name_size, INVEN_WIELD, INVEN_PACK) <= 0) in send_inventory_info() 282 for (i = 0; i < INVEN_TOTAL; i++) in send_inventory_info()
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H A D | xtra1.c | 726 for (i = INVEN_WIELD; i < INVEN_TOTAL; ++i) in prt_player_equippy() 772 for (i = INVEN_WIELD; i < INVEN_TOTAL; ++i) in prt_player_sust_info() 931 for (n = 6, i = INVEN_WIELD; i < INVEN_TOTAL; ++i, ++n) in prt_player_flag_info() 2395 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in calc_bonuses()
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H A D | birth.c | 585 for (i = 0; i < INVEN_TOTAL; i++) in player_wipe() 1208 C_MAKE(p_ptr->inventory, INVEN_TOTAL, object_type); in player_alloc()
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H A D | dungeon.c | 184 for (i = 0; i < INVEN_TOTAL; i++) in sense_inventory() 1544 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in process_player_end()
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H A D | object1.c | 2633 if ((i < INVEN_WIELD) || (i >= INVEN_TOTAL)) return (-1); in label_to_equip() 2982 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in display_equip()
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H A D | spells2.c | 379 for (i = 0; i < INVEN_TOTAL; i++) in identify_pack() 422 for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) in remove_curse_aux() 599 for (k = INVEN_WIELD; k < INVEN_TOTAL; k++) in self_knowledge() 1069 for (i = 0; i < INVEN_TOTAL; i++) in lose_all_info()
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