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Searched refs:IOOD_X (Results 1 – 3 of 3) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-project.cc69 mon->props[IOOD_X].get_float() = beam->ray.r.start.x - 0.5; in cast_iood()
80 mon->props[IOOD_X].get_float() = caster->pos().x + 0.4 * vx; in cast_iood()
244 const float x = mon.props[IOOD_X]; in _fuzz_direction()
261 mon.props[IOOD_X] = x + vy*off; in _fuzz_direction()
352 float x = mon.props[IOOD_X]; in iood_act()
425 mon.props[IOOD_X] = x; in iood_act()
607 mon.props[IOOD_X] = x; in iood_act()
617 float x = mon.props[IOOD_X]; in _iood_catchup_move()
633 mon.props[IOOD_X] = x; in _iood_catchup_move()
662 mon.props[IOOD_X] = x; in _iood_catchup_move()
H A Dspl-cast.h72 #define IOOD_X "iood_x" macro
H A Dmonster.cc2706 props[IOOD_X].get_float() += c.x - pos().x; in set_position()